Custom Terrain bump snow shader with tessellation and 4+ textures for Unity3D.
Due to DirectX 11 instructions such as "DECLARE_TEX2DARRAY" you can use up to 12 textures (12 * 4 = 48 - albedo, normal, mask, bump) for Unity terrain.
You can even try 16 textures, by editing shader by yourself.
Snow steps are rendered with second render camera and trailrenderer attached to gameobject.
Shader for Legacy pipeline, DirectX 11+.
No support for HDRP and LWRP etc.
Could be intergrated with Vegetation Studio PRO TouchReact camera for snow steps.