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This is the "standard" way now, to have multiple OpenGL renderers available (like software intel + software + NVidida) on a single machine, even on a per-application basis. This is needed for doing things like x2go Display with software rendering and nvidia "optimus".
I suspect the rest will as well, we just need to not get in the way of the cmake FindOpenGL features providing the appropriate library choices if available (it falls back to LEGACY if GLVND isn't available).
The text was updated successfully, but these errors were encountered:
cmake have been complaining for a while about:
https://cmake.org/cmake/help/latest/policy/CMP0072.html
https://cmake.org/cmake/help/latest/module/FindOpenGL.html#linux-specific
This is the "standard" way now, to have multiple OpenGL renderers available (like software intel + software + NVidida) on a single machine, even on a per-application basis. This is needed for doing things like x2go Display with software rendering and nvidia "optimus".
FreeGLUT will build against it, https://bugs.gentoo.org/721006
I suspect the rest will as well, we just need to not get in the way of the cmake FindOpenGL features providing the appropriate library choices if available (it falls back to LEGACY if GLVND isn't available).
The text was updated successfully, but these errors were encountered: