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BEEmod crash when exporting: "NotImplementedError: Saving DXT1 not implemented!" #1660
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I have more info so I update the "steps to reproduce" |
The same thing happens with the "Clean" style |
this happens with every style for me even when i use default portal 2 stuff |
Are you using the 32-bit or 64-bit application? |
The 64-bit App |
64-bit |
I just tested it. The same error occurs with the 32-bit version |
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this is still an issue in the src build |
Does it happen consistently when using a certain style and/or item? |
It won’t, this always executes to generate the colouriser and signage editor textures. I’ve got a workaround, but I do want to know why it’s not loading since the app would be slower. |
Idea: For a temporary fix, I got some ideas i got randomly
I messed up on the signage part and thought it referred to the little icons on the test chamber signs. I still think it'd be a good enhancement, customizing signs. But that'd probably take a really long time. Anyways, here's what I wrote. - Disabling the entire signage part of signs (Toggleable) |
Did you manage to properly fix this? |
It should hopefully be fixed by me rearranging how the C extensions are compiled. |
BEE2 version:
4.40.2 - 32 and 64 Bit versions
Description of the bug:
BEEmod can sometimes crash while exporting items with the following error message: "NotImplementedError: Saving DXT1 not implemented!"
Steps to reproduce:
1.- Export Items with "original clean" style for the first time
2.-Wait to load and the error appears
Additional information:
The text was updated successfully, but these errors were encountered: