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Cave Johnson (60s) is not talking #2006

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CaptainCore14533 opened this issue May 23, 2017 · 3 comments
Open

Cave Johnson (60s) is not talking #2006

CaptainCore14533 opened this issue May 23, 2017 · 3 comments
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Bug Something isn't working correctly Old Aperture Issue only applies to one or more Old Aperture styles.

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@CaptainCore14533
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CaptainCore14533 commented May 23, 2017

Hey I've been having an issue with Cave Johnson (60s). I was making a 1960s styled test chamber I tested it out and Cave did not talk even when I reached the exit elevator and also when I first entered the place I rebulidt it and everything was working execpt the dialogue of Cave (60s). Does anyone know how to fix this? I also exported it and enabled all of Cave (60s) dialogue and exported then rebulildt test chamber still does not work. Sorry if I put this issue on the page if this was actally suppose to be on the issues of the packages page or the pr page. I also tried using suggested for 1960s Old Aperture still does not work.

@LautaroL20 LautaroL20 added Bug Something isn't working correctly Old Aperture Issue only applies to one or more Old Aperture styles. labels May 23, 2017
@ZFM2004
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ZFM2004 commented May 24, 2017

I have also noticed that

@GiovanH
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GiovanH commented Aug 16, 2020

This seems to be an issue with the voice pack rather than the style, as setting the voice to 50s cave using the 60s style works fine.

@GiovanH
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GiovanH commented Aug 17, 2020

This should be fixed with #3472.

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Labels
Bug Something isn't working correctly Old Aperture Issue only applies to one or more Old Aperture styles.
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