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the transformation matrix is made up of the Rotation R and the Translation t.
Therefore, to adapt to the current code, the orientation and coordinates during LocalCoordinateSystem construction can be substituted using homogenous_transformation and unit (unit in which the translation part is given. e.g. "mm")
The text was updated successfully, but these errors were encountered:
Add a method to
CoordinateSystemManager
to add a new CoordinateSystem by using homogeneous transformation matrices as predominately used withopen3d.
Homogeneous Transformation from Coordinate System A to B
the transformation matrix is made up of the
Rotation R
and theTranslation t
.Therefore, to adapt to the current code, the
orientation
andcoordinates
duringLocalCoordinateSystem
construction can be substituted usinghomogenous_transformation
andunit
(unit in which the translation part is given. e.g. "mm")The text was updated successfully, but these errors were encountered: