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New Games #1328
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Another one for the list:
Perhaps "ideally" is the key word here as perhaps this would be a pity if it became a hurdle. What do you reckon? |
I'm interested in contributing a new game. Which of the ones listed would be good for a programmer with some Python experience? I'd appreciate some degree of collaboration on the game. I would also be happy to work on a new game that is already being built. Thank you |
Hi @reytchison ! We're sort of in the middle of refactoring / generalizing significant portions of the library to be able to support additional games. I think it might be a bit difficult to jump in at this stage given the knowledge of the library needed to do so, but you might try some of the other issues, or implementing a few strategies listed in #379 to understand the library better. Then once we're a bit further along you can pick a new game to implement. Alternatively, you could start playing with a new game, such as a 3x3 game like Rock-Paper-Scissors, to see what changes will be needed for the library to support it. But I'd still recommend something easier first to get familiar with the library. |
Quantum prisoner's dilemma: https://www.nature.com/articles/srep06286 |
#1413 adds the ability for creating matrix games of different sizes, and a tutorial on how to implement them; I also wrote a quick code implementation of Rock-Paper-Scissors available here: https://gist.github.com/alexhroom/bea19c0bec62a08838bb6c8c4c949a6a |
Some new games to consider supporting, and what the API will look like:
For adding a new game type (in 5.0+) we should consider some baseline requirements:
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