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CHANGELOG.md

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- v3.1.0-alpha2.1 (Experimental 0.3.11211)
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+ 添加配方`钠盐转化`
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+ 调整部分文案
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+ Add recipe `Sodium Salt Conversion`
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+ Adjust some text
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<details>
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<summary>点击展开日志 | Click to view all </summary>
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- v3.1.0-alpha2.0 (Experimental 0.3.11201)
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+ 正确调整了地面黑雾的制造速度,修复地面黑雾数据异常的问题
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+ 调整了各类弹箱的部分数值
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+ Adjusted the base output value of the Gas Giant
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<details>
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<summary>点击展开日志 | Click to view all </summary>
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- v3.1.0-alpha1.1 (Experimental 0.3.11111)
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+ 调整了地面黑雾的制造速度
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+ 调整了部分科技

data/recipes.json

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"Description": "R盐水电解",
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"IconPath": "",
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"Type": 2,
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"GridIndex": 4502,
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"GridIndex": 4503,
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"Time": 120,
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"Input": [
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"Handcraft": false,
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"NonProductive": false
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},
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{
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"ID": 704,
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"Name": "钠盐转化",
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"Description": "R钠盐转化",
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"IconPath": "",
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"Type": 2,
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"GridIndex": 4501,
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"Time": 60,
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"Input": [
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],
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"InCounts": [
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],
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"Output": [
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],
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"OutCounts": [
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],
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"Explicit": true,
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"Handcraft": false,
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"NonProductive": false
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},
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{
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"ID": 709,
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"Name": "钛晶石(高效)",
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"Description": "R海水淡化",
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"IconPath": "",
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"Type": 2,
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"GridIndex": 4501,
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"GridIndex": 4502,
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"Time": 120,
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"Input": [
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data/strings.json

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"ZHCN": "使用离子交换膜电解氯化钠溶液,生产盐酸和氢氧化钠。\n<color=\"#FD965ECC\">在所有产物均堆积前不会停止工作。</color>",
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"ENUS": "Electrolysis of salt water using ion exchange membranes, producing hydrochloric acid and sodium hydroxide.\n<color=\"#FD965ECC\">Will not stop working until all products are accumulated.</color>"
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},
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{
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"Name": "钠盐转化",
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"ZHCN": "钠盐转化",
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"ENUS": "Sodium Salt Conversion"
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},
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{
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"Name": "R钠盐转化",
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"ZHCN": "盐酸与石粉中的钠离子盐反应,经复杂的提纯工序后可获得氯化钠。",
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"ENUS": "Hydrochloric acid reacts with sodium salts in the stone powder, and after purification, sodium chloride is obtained."
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},
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{
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"Name": "海水淡化",
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"ZHCN": "海水淡化",
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},
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{
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"Name": "T护盾载波调制文字描述",
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"ZHCN": "完全覆盖的行星护盾可作为行星电网",
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"ENUS": "Fully covered planetary shield can serve as a planetary power grid"
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"ZHCN": "完全填充的行星护盾可作为行星电网",
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"ENUS": "Fully filled planetary shield can serve as a planetary power grid"
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},
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{
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"Name": "聚爆加农炮",

data/techs.json

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packer/Packer.cs

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private static readonly bool IsDebugBuild = true;
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public const string ManifestDebugVersion = "0.3.11202";
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public const string ManifestDebugVersion = "0.3.11211";
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internal static void Main()
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{

src/ProjectGenesis.cs

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public const string MODGUID = "org.LoShin.GenesisBook";
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public const string MODNAME = "GenesisBook";
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public const string VERSION = "3.1.0";
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public const string DEBUGVERSION = "-alpha2.0";
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public const string DEBUGVERSION = "-alpha2.1";
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public static bool LoadCompleted;
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