Provides way to asynchronous bitmap loading for Avalonia Image control.
Features:
- Supports urls and downloading from web
- Asynchronous loading
- Integrated inmemory cache
- Integrated disk cache
- Easy to implement your own way of images loading and caching
- Install
AsyncImageLoader.Avalonia
nuget package
dotnet add package AsyncImageLoader.Avalonia
- Start using
Note: The first time you will need to import the AsyncImageLoader namespace to your xaml file. Usually your IDE should suggest it automatically. The root element in the file will be like this:
<Window ...
xmlns:asyncImageLoader="clr-namespace:AsyncImageLoader;assembly=AsyncImageLoader.Avalonia"
...>
<!-- Your root element content -->
Note: Assets and resources in Avalonia described here.
The only thing you need to do in your xaml is to replace the Source
property in Image
with ImageLoader.Source
.
For example, your old code:
<Image Source="https://mycoolwebsite.io/image.jpg" />
Should turn into:
<Image asyncImageLoader:ImageLoader.Source="https://mycoolwebsite.io/image.jpg" />
Also you can use ImageLoader.IsLoading
readonly attached property that indicates whether the load is in progress or not.
AsyncImageLoader support resm:
and avares:
links.
And does not support relative referenced assets such as Source="icon.png"
or Source="/icon.png"
. Use AdvancedImage control.
This control provides all capabilities of ImageLoader attached property and support relative referenced assets such as Source="icon.png"
or Source="/icon.png"
.
Before you go, add following style to you App.xaml
file and Application.Styles
section:
<StyleInclude Source="avares://AsyncImageLoader.Avalonia/AdvancedImage.axaml" />
And you can use AdvancedImage
as any other control:
<asyncImageLoader:AdvancedImage Width="150" Height="150" Source="../Assets/cat4.jpg" />
This control allows specifying a custom IAsyncImageLoader for particular control.
Also, this control has loading indicator support out of the box.
If you need a brush you can use Avalonia's ImageBrush
with ImageBrushLoader.Source
property (instead of default Source
). It will look like that:
<Border>
<Border.Background>
<ImageBrush
asyncImageLoader:ImageBrushLoader.Source="https://mycoolwebsite.io/image.jpg" />
</Border.Background>
</Border>
ImageLoader will use instance of IImageLoader for serving your requests.
You can change the loader used by setting new one to the ImageLoader.AsyncImageLoader property. Do not forget to Dispose previous loader.
There are several loaders available out of the box:
- BaseWebImageLoader - Provides non cached way to asynchronously load images without caching. Can be used as base class for custom loaders you dont want caching in any way.
- RamCachedWebImageLoader - This is inheritor if BaseWebImageLoader with in memory images caching. Can be used as base class for custom loaders you want only inmemory caching.
- DiskCachedWebImageLoader - This is inheritor if RamCachedWebImageLoader with in memory caching and disk caching for downloaded from the internet images. Can be used as base class for custom loaders if you want disk caching out of the box.
RamCachedWebImageLoader
are used by default.