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rig.dm
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#define MIDDLE_CLICK 0
#define ALT_CLICK 1
#define CTRL_CLICK 2
#define MAX_HARDSUIT_CLICK_MODE 2
/client
var/hardsuit_click_mode = MIDDLE_CLICK
/client/verb/toggle_hardsuit_mode()
set name = "Toggle Hardsuit Activation Mode"
set desc = "Switch between hardsuit activation modes."
set category = "OOC"
hardsuit_click_mode++
if(hardsuit_click_mode > MAX_HARDSUIT_CLICK_MODE)
hardsuit_click_mode = 0
switch(hardsuit_click_mode)
if(MIDDLE_CLICK)
src << "Hardsuit activation mode set to middle-click."
if(ALT_CLICK)
src << "Hardsuit activation mode set to alt-click."
if(CTRL_CLICK)
src << "Hardsuit activation mode set to control-click."
else
// should never get here, but just in case:
soft_assert(0, "Bad hardsuit click mode: [hardsuit_click_mode] - expected 0 to [MAX_HARDSUIT_CLICK_MODE]")
src << "Somehow you bugged the system. Setting your hardsuit mode to middle-click."
hardsuit_click_mode = MIDDLE_CLICK
/mob/living/MiddleClickOn(atom/A)
if(client && client.hardsuit_click_mode == MIDDLE_CLICK)
if(HardsuitClickOn(A))
return
..()
/mob/living/AltClickOn(atom/A)
if(client && client.hardsuit_click_mode == ALT_CLICK)
if(HardsuitClickOn(A))
return
..()
/mob/living/CtrlClickOn(atom/A)
if(client && client.hardsuit_click_mode == CTRL_CLICK)
if(HardsuitClickOn(A))
return
..()
/mob/living/proc/can_use_rig()
return 0
/mob/living/carbon/human/can_use_rig()
return 1
/mob/living/carbon/brain/can_use_rig()
return istype(loc, /obj/item/device/mmi)
/mob/living/silicon/ai/can_use_rig()
return carded
/mob/living/silicon/pai/can_use_rig()
return loc == card
/mob/living/proc/HardsuitClickOn(var/atom/A, var/alert_ai = 0)
if(!can_use_rig() || !canClick())
return 0
var/obj/item/weapon/rig/rig = get_rig()
if(istype(rig) && !rig.offline && rig.selected_module)
if(src != rig.wearer)
if(rig.ai_can_move_suit(src, check_user_module = 1))
message_admins("[key_name_admin(src, include_name = 1)] is trying to force \the [key_name_admin(rig.wearer, include_name = 1)] to use a hardsuit module.")
else
return 0
rig.selected_module.engage(A, alert_ai)
if(ismob(A)) // No instant mob attacking - though modules have their own cooldowns
setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
return 1
return 0
#undef MIDDLE_CLICK
#undef ALT_CLICK
#undef CTRL_CLICK
#undef MAX_HARDSUIT_CLICK_MODE