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Hi, thanks fir thr useful tools for both games, I used the latest versions with mgsv tpp, to add arabic characters to the game with different methods,
First was by adding new glyphs to latinfont.ffnt, i added more lines to the .xml which takes a long time to do, around 170 new lines containing the real a real abic letters,then I repacked the .ffnt and checked it, it packs correctly, then i tried to edit .subp but the game failed to read the new letters.
Second, I tried to add glyphs to kanjifont.ffnt , same process as before and get the same results, i think it should work here because Japanese language uses utf-8.
Third, I but add the glyph only then I matched the glyphs to the Latin letters, example: when I write the letter "A" in the .subp it will show the first letter in the arabic alphabet instead of the real letter "A"... will it's a big challenge to write the script twice know, just how unfortunate that the game doesn't read arabic letters probably..
You need to change the readme, I don't know about ground zeros though, i didn't try just yet.
The text was updated successfully, but these errors were encountered:
Did You know where is menu font placed? In folder "Metal Gear Solid Ground Zeroes\data_01\Assets\tpp\ui\Font" is only russian font menu for example: Font_rus_alp.ftex (and the others fonts, but none of them is used in menu :/
Hi, thanks fir thr useful tools for both games, I used the latest versions with mgsv tpp, to add arabic characters to the game with different methods,
First was by adding new glyphs to latinfont.ffnt, i added more lines to the .xml which takes a long time to do, around 170 new lines containing the real a real abic letters,then I repacked the .ffnt and checked it, it packs correctly, then i tried to edit .subp but the game failed to read the new letters.
Second, I tried to add glyphs to kanjifont.ffnt , same process as before and get the same results, i think it should work here because Japanese language uses utf-8.
Third, I but add the glyph only then I matched the glyphs to the Latin letters, example: when I write the letter "A" in the .subp it will show the first letter in the arabic alphabet instead of the real letter "A"... will it's a big challenge to write the script twice know, just how unfortunate that the game doesn't read arabic letters probably..
You need to change the readme, I don't know about ground zeros though, i didn't try just yet.
The text was updated successfully, but these errors were encountered: