forked from qml-box2d/qml-box2d
-
Notifications
You must be signed in to change notification settings - Fork 0
/
box2dwheeljoint.cpp
192 lines (160 loc) · 5.08 KB
/
box2dwheeljoint.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
/*
* box2drevolutejoint.cpp
* Copyright (c) 2011 Joonas Erkinheimo <joonas.erkinheimo@nokia.com>
* Copyright (c) 2011 Markus Kivioja <markus.kivioja@digia.com>
*
* This file is part of the Box2D QML plugin.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in
* a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*/
#include "box2dwheeljoint.h"
#include "box2dworld.h"
#include "box2dbody.h"
Box2DWheelJoint::Box2DWheelJoint(QObject *parent)
: Box2DJoint(WheelJoint, parent)
, m_enableMotor(false)
, m_maxMotorTorque(0.0f)
, m_motorSpeed(0.0f)
, m_frequencyHz(2.0f)
, m_dampingRatio(0.7f)
, m_defaultLocalAnchorA(true)
, m_defaultLocalAnchorB(true)
, m_defaultLocalAxisA(true)
{
}
void Box2DWheelJoint::setLocalAnchorA(const QPointF &localAnchorA)
{
m_defaultLocalAnchorA = false;
if (m_localAnchorA == localAnchorA)
return;
m_localAnchorA = localAnchorA;
emit localAnchorAChanged();
}
void Box2DWheelJoint::setLocalAnchorB(const QPointF &localAnchorB)
{
m_defaultLocalAnchorB = false;
if (m_localAnchorB == localAnchorB)
return;
m_localAnchorB = localAnchorB;
emit localAnchorBChanged();
}
void Box2DWheelJoint::setLocalAxisA(const QPointF &localAxisA)
{
m_defaultLocalAxisA = false;
if (m_localAxisA == localAxisA)
return;
m_localAxisA = localAxisA;
emit localAxisAChanged();
}
void Box2DWheelJoint::setEnableMotor(bool enableMotor)
{
if (m_enableMotor == enableMotor)
return;
m_enableMotor = enableMotor;
if (wheelJoint())
wheelJoint()->EnableMotor(enableMotor);
emit enableMotorChanged();
}
void Box2DWheelJoint::setMaxMotorTorque(float maxMotorTorque)
{
if (m_maxMotorTorque == maxMotorTorque)
return;
m_maxMotorTorque = maxMotorTorque;
if (wheelJoint())
wheelJoint()->SetMaxMotorTorque(maxMotorTorque);
emit maxMotorTorqueChanged();
}
void Box2DWheelJoint::setMotorSpeed(float motorSpeed)
{
if (m_motorSpeed == motorSpeed)
return;
m_motorSpeed = motorSpeed;
if (wheelJoint())
wheelJoint()->SetMotorSpeed(toRadians(motorSpeed));
emit motorSpeedChanged();
}
void Box2DWheelJoint::setFrequencyHz(float frequencyHz)
{
if (m_frequencyHz == frequencyHz)
return;
m_frequencyHz = frequencyHz;
if (wheelJoint())
wheelJoint()->SetSpringFrequencyHz(frequencyHz);
emit frequencyHzChanged();
}
void Box2DWheelJoint::setDampingRatio(float dampingRatio)
{
if (m_dampingRatio == dampingRatio)
return;
m_dampingRatio = dampingRatio;
if (wheelJoint())
wheelJoint()->SetSpringDampingRatio(dampingRatio);
emit dampingRatioChanged();
}
b2Joint *Box2DWheelJoint::createJoint()
{
b2WheelJointDef jointDef;
initializeJointDef(jointDef);
// Default localAnchorA to bodyA center
if (m_defaultLocalAnchorA)
jointDef.localAnchorA = jointDef.bodyA->GetLocalCenter();
else
jointDef.localAnchorA = world()->toMeters(m_localAnchorA);
// Default localAnchorB to the same world position as localAnchorA
if (m_defaultLocalAnchorB) {
b2Vec2 anchorA = jointDef.bodyA->GetWorldPoint(jointDef.localAnchorA);
jointDef.localAnchorB = jointDef.bodyB->GetLocalPoint(anchorA);
} else {
jointDef.localAnchorB = world()->toMeters(m_localAnchorB);
}
if (!m_defaultLocalAxisA) {
jointDef.localAxisA = invertY(m_localAxisA);
jointDef.localAxisA.Normalize();
}
jointDef.enableMotor = m_enableMotor;
jointDef.maxMotorTorque = m_maxMotorTorque;
jointDef.motorSpeed = toRadians(m_motorSpeed);
jointDef.frequencyHz = m_frequencyHz;
jointDef.dampingRatio = m_dampingRatio;
return world()->world().CreateJoint(&jointDef);
}
float Box2DWheelJoint::getJointTranslation() const
{
if (wheelJoint())
return world()->toPixels(wheelJoint()->GetJointTranslation());
return 0;
}
float Box2DWheelJoint::getJointSpeed() const
{
if (wheelJoint())
return wheelJoint()->GetJointSpeed();
return 0;
}
QPointF Box2DWheelJoint::getReactionForce(float32 inv_dt) const
{
if (wheelJoint())
return invertY(wheelJoint()->GetReactionForce(inv_dt));
return QPointF();
}
float Box2DWheelJoint::getReactionTorque(float32 inv_dt) const
{
if (wheelJoint())
return wheelJoint()->GetReactionTorque(inv_dt);
return 0.0f;
}