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box2dprismaticjoint.h
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box2dprismaticjoint.h
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/*
* box2dprismaticjoint.h
* Copyright (c) 2011 Joonas Erkinheimo <joonas.erkinheimo@nokia.com>
*
* This file is part of the Box2D QML plugin.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in
* a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*/
#ifndef BOX2DPRISMATICJOINT_H
#define BOX2DPRISMATICJOINT_H
#include "box2djoint.h"
#include <Box2D.h>
class Box2DPrismaticJoint : public Box2DJoint
{
Q_OBJECT
Q_PROPERTY(QPointF localAnchorA READ localAnchorA WRITE setLocalAnchorA NOTIFY localAnchorAChanged)
Q_PROPERTY(QPointF localAnchorB READ localAnchorB WRITE setLocalAnchorB NOTIFY localAnchorBChanged)
Q_PROPERTY(QPointF localAxisA READ localAxisA WRITE setLocalAxisA NOTIFY localAxisAChanged)
Q_PROPERTY(float referenceAngle READ referenceAngle WRITE setReferenceAngle NOTIFY referenceAngleChanged)
Q_PROPERTY(bool enableLimit READ enableLimit WRITE setEnableLimit NOTIFY enableLimitChanged)
Q_PROPERTY(float lowerTranslation READ lowerTranslation WRITE setLowerTranslation NOTIFY lowerTranslationChanged)
Q_PROPERTY(float upperTranslation READ upperTranslation WRITE setUpperTranslation NOTIFY upperTranslationChanged)
Q_PROPERTY(bool enableMotor READ enableMotor WRITE setEnableMotor NOTIFY enableMotorChanged)
Q_PROPERTY(float maxMotorForce READ maxMotorForce WRITE setMaxMotorForce NOTIFY maxMotorForceChanged)
Q_PROPERTY(float motorSpeed READ motorSpeed WRITE setMotorSpeed NOTIFY motorSpeedChanged)
public:
explicit Box2DPrismaticJoint(QObject *parent = 0);
QPointF localAnchorA() const;
void setLocalAnchorA(const QPointF &localAnchorA);
QPointF localAnchorB() const;
void setLocalAnchorB(const QPointF &localAnchorB);
QPointF localAxisA() const;
void setLocalAxisA(const QPointF &localAxisA);
float referenceAngle() const;
void setReferenceAngle(float referenceAngle);
bool enableLimit() const;
void setEnableLimit(bool enableLimit);
float lowerTranslation() const;
void setLowerTranslation(float lowerTranslation);
float upperTranslation() const;
void setUpperTranslation(float upperTranslation);
bool enableMotor() const;
void setEnableMotor(bool enableMotor);
float maxMotorForce() const;
void setMaxMotorForce(float maxMotorForce);
float motorSpeed() const;
void setMotorSpeed(float motorSpeed);
Q_INVOKABLE float getJointTranslation() const;
Q_INVOKABLE float getJointSpeed() const;
b2PrismaticJoint *prismaticJoint() const;
signals:
void localAnchorAChanged();
void localAnchorBChanged();
void localAxisAChanged();
void referenceAngleChanged();
void enableLimitChanged();
void lowerTranslationChanged();
void upperTranslationChanged();
void enableMotorChanged();
void maxMotorForceChanged();
void motorSpeedChanged();
protected:
b2Joint *createJoint();
private:
QPointF m_localAnchorA;
QPointF m_localAnchorB;
QPointF m_localAxisA;
float m_referenceAngle;
bool m_enableLimit;
float m_lowerTranslation;
float m_upperTranslation;
bool m_enableMotor;
float m_maxMotorForce;
float m_motorSpeed;
bool m_defaultLocalAnchorA;
bool m_defaultLocalAnchorB;
bool m_defaultReferenceAngle;
};
inline QPointF Box2DPrismaticJoint::localAnchorA() const
{
return m_localAnchorA;
}
inline QPointF Box2DPrismaticJoint::localAnchorB() const
{
return m_localAnchorB;
}
inline QPointF Box2DPrismaticJoint::localAxisA() const
{
return m_localAxisA;
}
inline float Box2DPrismaticJoint::referenceAngle() const
{
return m_referenceAngle;
}
inline bool Box2DPrismaticJoint::enableLimit() const
{
return m_enableLimit;
}
inline float Box2DPrismaticJoint::lowerTranslation() const
{
return m_lowerTranslation;
}
inline float Box2DPrismaticJoint::upperTranslation() const
{
return m_upperTranslation;
}
inline bool Box2DPrismaticJoint::enableMotor() const
{
return m_enableMotor;
}
inline float Box2DPrismaticJoint::maxMotorForce() const
{
return m_maxMotorForce;
}
inline float Box2DPrismaticJoint::motorSpeed() const
{
return m_motorSpeed;
}
inline b2PrismaticJoint *Box2DPrismaticJoint::prismaticJoint() const
{
return static_cast<b2PrismaticJoint*>(joint());
}
#endif // BOX2DPRISMATICJOINT_H