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[BUG] Handle no ME found issue #100

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flx-sta opened this issue Jul 17, 2024 · 1 comment
Open

[BUG] Handle no ME found issue #100

flx-sta opened this issue Jul 17, 2024 · 1 comment
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@flx-sta
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flx-sta commented Jul 17, 2024

Inside src/phases.ts during the initialization of mystery event there can be a rare case of no ME found.
The script will crash than when trying to call battle.mysteryEncounter.introVisuals.loadAssets().

this needs to be handled properly

@flx-sta flx-sta added the Bug Report Something isn't working label Jul 17, 2024
@AsdarDevelops AsdarDevelops added this to the Bugfixes milestone Aug 12, 2024
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Unsure if this can be closed @ben-lear

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