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Inside src/phases.ts during the initialization of mystery event there can be a rare case of no ME found.
The script will crash than when trying to call battle.mysteryEncounter.introVisuals.loadAssets().
this needs to be handled properly
The text was updated successfully, but these errors were encountered:
Inside
src/phases.ts
during the initialization of mystery event there can be a rare case of no ME found.The script will crash than when trying to call
battle.mysteryEncounter.introVisuals.loadAssets().
this needs to be handled properly
The text was updated successfully, but these errors were encountered: