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Models.csproj
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Models.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{A0F30F5B-8FAB-4F80-ADAF-80F66766693C}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Models</RootNamespace>
<AssemblyName>Models</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<NoStdLib>True</NoStdLib>
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\</SolutionDir>
<RestorePackages>true</RestorePackages>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Include="ChatManagerModels\ChatMessageRoomModel.cs" />
<Compile Include="ChatManagerModels\ChatMessagesModel.cs" />
<Compile Include="ChatManagerModels\ChatRoomDataModel.cs" />
<Compile Include="ChatManagerModels\ChatRoomInfoModel.cs" />
<Compile Include="ChatManagerModels\CreateChatRoomRequest.cs" />
<Compile Include="ChatManagerModels\JoinChatRoomRequest.cs" />
<Compile Include="ChatManagerModels\RegisterChatChannelModel.cs" />
<Compile Include="ChatManagerModels\SendChatMessageModel.cs" />
<Compile Include="ClientInformation.cs" />
<Compile Include="DebugGameManagerModels\CreateDebugGameRequest.cs" />
<Compile Include="DebugGameManagerModels\DebugCreateGameRequestModel.cs" />
<Compile Include="DebugGameManagerModels\DebuggerJoinRequestModel.cs" />
<Compile Include="DebugGameManagerModels\DebugGameAnswerModel.cs" />
<Compile Include="DebugGameManagerModels\DebugGameAnswerQuestionModel.cs" />
<Compile Include="DebugGameManagerModels\DebugGameRoomModel.cs" />
<Compile Include="DebugGameManagerModels\DebugGameSendAnswerModel.cs" />
<Compile Include="DebugGameManagerModels\DebugJoinGameRequestModel.cs" />
<Compile Include="GameManagerModels\DebugCreateGameRequestModel.cs" />
<Compile Include="GatewayLoginMessageModel.cs" />
<Compile Include="GatewayMessageModel.cs" />
<Compile Include="GameManagerModels\CreateGameRequestModel.cs" />
<Compile Include="GameManagerModels\GameAnswerModel.cs" />
<Compile Include="GameManagerModels\GameAnswerQuestionModel.cs" />
<Compile Include="GameManagerModels\GameRoomModel.cs" />
<Compile Include="GameManagerModels\GameSendAnswerModel.cs" />
<Compile Include="GameManagerModels\JoinGameRequestModel.cs" />
<Compile Include="GameManagerModels\StartGameRequestModel.cs" />
<Compile Include="RegisterServerModel.cs" />
<Compile Include="SiteManagerModels\CreateRoomRequest.cs" />
<Compile Include="SiteManagerModels\GameTypeModel.cs" />
<Compile Include="SiteManagerModels\Game\GameModel.cs" />
<Compile Include="SiteManagerModels\GetGamesByUserResponse.cs" />
<Compile Include="SiteManagerModels\GetGameTypesReceivedResponse.cs" />
<Compile Include="SiteManagerModels\GetRoomInfoRequest.cs" />
<Compile Include="SiteManagerModels\GetRoomInfoResponse.cs" />
<Compile Include="SiteManagerModels\GetRoomsRequest.cs" />
<Compile Include="SiteManagerModels\GetRoomsResponse.cs" />
<Compile Include="SiteManagerModels\LeaveRoomRequest.cs" />
<Compile Include="SiteManagerModels\RoomModel.cs" />
<Compile Include="SiteManagerModels\RoomJoinRequest.cs" />
<Compile Include="SiteManagerModels\RoomJoinResponse.cs" />
<Compile Include="SiteManagerModels\SiteLoginRequest.cs" />
<Compile Include="SocketClientMessageModel.cs" />
<Compile Include="UserDisconnectModel.cs" />
<Compile Include="UserLogicModel.cs" />
<Compile Include="UserLoginResponse.cs" />
<Compile Include="UserModel.cs" />
<Compile Include="UserSocketModel.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Libraries\CommonLibraries\CommonLibraries.csproj">
<Project>{406ACA25-7441-4944-A0F8-E66C025890CA}</Project>
<Name>CommonLibraries</Name>
</ProjectReference>
<ProjectReference Include="..\Libraries\NodeLibraries\NodeLibraries.csproj">
<Project>{06E82003-D11E-4482-9DC8-9AD109B537A0}</Project>
<Name>NodeLibraries</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Reference Include="mscorlib">
<HintPath>$(SolutionDir)packages\Saltarelle.Runtime.2.3.1\tools\Assemblies\mscorlib.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" Condition="!Exists('$(SolutionDir)packages\Saltarelle.Compiler.2.3.1\tools\Saltarelle.Compiler.targets')" />
<Import Project="$(SolutionDir)packages\Saltarelle.Compiler.2.3.1\tools\Saltarelle.Compiler.targets" Condition="Exists('$(SolutionDir)packages\Saltarelle.Compiler.2.3.1\tools\Saltarelle.Compiler.targets')" />
<Import Project="$(SolutionDir)\.nuget\nuget.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>