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A library containing utility methods to manage ActiveWorlds coordinates as strings.

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awcoordinates

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A library containing utility methods to manage ActiveWorlds coordinates as strings.

Installation

npm install awcoordinates --save

AW Coordinates Syntax

This library deals with strings of the format:

<WORLDNAME> <NORTH/SOUTH POSITION> <EAST/WEST POSITION> <ALTITUDE> <DIRECTION>

Valid syntax breakdown:

  • Worldname: Non-whitespace characters.
    • Min. length 2, max. length 16.
    • To enforce this length, worldname should be preceded by a word boundary.
  • North/South Position: Non-negative integer or decimal ending in N/n or S/s.
    • Defined in coordinates. 1 Coordinate = 10 meters
    • AW SDK Documentation: AW_MY_Z
  • East/West Position: Non-negative integer or decimal ending in E/e or W/w.
    • Defined in coordinates. 1 Coordinate = 10 meters
    • AW SDK Documentation: AW_MY_X
  • Altitude: Positive or negative integer or decimal ending in A/a.
    • Defined in coordinates. 1 Coordinate = 10 meters
    • AW SDK Documentation: AW_MY_Y
  • Direction: Non-negative integers or decimals.
    • Defined in degrees.
    • AW SDK Documentation: AW_MY_YAW
    • Values are mapped to the range 0-359 via modulus. The AW SDK documentation inparticular notes the operation (yaw % 3600) on yaw values in tenths of a degree.

Usage

Find

Find returns an array of matched results.

var awcoordinates = require('awcoordinates'),
  find = awcoordinates.find;

var result = find('We will start by visiting AW 100s 100e 0.1a 180, then AWTeen 2500s 500e 180, and finally COFMeta 1000.5s 1000.5e -10a 270!');

Output:

[ 'AW 100s 100e 0.1a 180', 'AWTeen 2500s 500e 180', 'COFMeta 1000.5s 1000.5e -10a 270' ]

Validate

Validate checks if a string matches AW coordinates syntax exactly.

var awcoordinates = require('awcoordinates'),
  validate = awcoordinates.validate;

validate('AW 50.5N 30.3E');                   // Returns true

validate('AWTeen 100s 100e 0.1a 180');        // Returns true

validate('AlphaWorld is a cool place!');      // Returns false

Normalize

Normalize breaks a coordinate string down into human and machine (AW SDK) readable parts. Returns as a JSON string.

var awcoordinates = require('awcoordinates'),
  normalize = awcoordinates.normalize;      
  
var result = normalize('aw 5000.0n 5000.5w -50.5a 123');

Output:

{
  "stringParts": {
    "nsposition": "5000.0n",
    "ewposition": "5000.5w",
    "altitude": "-50.5a",
    "direction": "123"
  },
  "sdkParts": {
    "z": 500000,
    "x": 500050,
    "y": -5050,
    "yaw": 1230,
    "pitch": 0,
    "roll": 0
  },
  "description": "aw 5000.0n 5000.5w -50.5a 123",
  "worldname": "aw"
}      

Teleport

Teleport generates a teleport command string, based on the input coordinates string. It also validates that the string is a set of coordinates before returning. The returned string can be saved to a file and opened with AW to teleport to the given location.

var awcoordinates = require('awcoordinates'),
  teleport = awcoordinates.teleport;

var result = teleport('AW 100s 100e 0.1a 180');     

Output:

'teleport aw 100s 100e 0.1a 180\r\n'

Random

Generate a random location as a coordinates string. Callers can pass in the World Name and World "P-Size", the maximum "size" of the world in any given direction.

var awcoordinates = require('awcoordinates'),
  random = awcoordinates.random;

var result = random('TestWorld', 10);     

Output:

'TestWorld 1.3n 7.7e 0a 8.7'

Tests

To reduce the package size, tests are not included in the npm release. Clone the GitHub repo to get the tests.

To run:

npm test

Contributing

Contributions are welcome! Fork this repository to make changes and then submit a pull request. Add unit tests for any new or changed functionality.

Release History

  • 0.5.5 Added random() method.
  • 0.5.0 Added teleport() method.
  • 0.4.0 Added normalize() method.
  • 0.3.0 Added support for negative altitude, decimals in positions.
  • 0.2.0 Added validate() method.
  • 0.1.0 Initial release with find() method.

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A library containing utility methods to manage ActiveWorlds coordinates as strings.

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