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As I suspected at #30 (comment), now that I have my x86 macOS box updated so I can run latest XCode, indeed this needs to be a SIGBUS

#else //macos, *bsd
const int sig_on_prot_none_access = SIGBUS;
#endif
if (sig == sig_on_prot_none_access && timed_run_has_timed_out.load(std::memory_order_acquire) == false)
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Could we check for both signals instead of having platform differences?

Suggested change
if (sig == sig_on_prot_none_access && timed_run_has_timed_out.load(std::memory_order_acquire) == false)
if ((sig == SIGSEV || sig == SIGBUS) && timed_run_has_timed_out.load(std::memory_order_acquire) == false)

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Yes we can probably do that because we never install a SIGBUS handler on Linux; so we will trade the specificity for a comment noting such nuance.

@spoonincode spoonincode merged commit 003e73f into main Feb 4, 2025
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@spoonincode spoonincode deleted the macos_sigbus_overlap branch February 4, 2025 15:52
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4 participants