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Fix #1
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Length of output: 1345 @AnjanishKumar Here are the unit tests for the factory-pattern.js file: // factory-pattern.test.js
const fs = require('fs');
const path = require('path');
// Import the factory pattern code
// Note: In a real project, you would use proper imports
// This approach is used because we're testing a standalone file
const filePath = path.join(__dirname, 'pattern/factory-pattern.js');
eval(fs.readFileSync(filePath, 'utf8'));
describe('Car Parts Factory Pattern', () => {
describe('CarDoor Constructor', () => {
test('should create a door with default options', () => {
const door = new CarDoor({});
expect(door.color).toBe('red');
expect(door.side).toBe('right');
expect(door.hasPowerWindows).toBe(true);
});
test('should create a door with custom options', () => {
const door = new CarDoor({
color: 'blue',
side: 'left',
hasPowerWindows: false
});
expect(door.color).toBe('blue');
expect(door.side).toBe('left');
expect(door.hasPowerWindows).toBe(false);
});
test('should override only specified options', () => {
const door = new CarDoor({ color: 'black' });
expect(door.color).toBe('black');
expect(door.side).toBe('right'); // default
expect(door.hasPowerWindows).toBe(true); // default
});
});
describe('CarSeat Constructor', () => {
test('should create a seat with default options', () => {
const seat = new CarSeat({});
expect(seat.color).toBe('gray');
expect(seat.material).toBe('leather');
expect(seat.isReclinable).toBe(true);
});
test('should create a seat with custom options', () => {
const seat = new CarSeat({
color: 'black',
material: 'fabric',
isReclinable: false
});
expect(seat.color).toBe('black');
expect(seat.material).toBe('fabric');
expect(seat.isReclinable).toBe(false);
});
test('should override only specified options', () => {
const seat = new CarSeat({ material: 'vinyl' });
expect(seat.color).toBe('gray'); // default
expect(seat.material).toBe('vinyl');
expect(seat.isReclinable).toBe(true); // default
});
});
describe('CarPartFactory', () => {
let factory;
beforeEach(() => {
factory = new CarPartFactory();
});
test('should create a CarDoor instance when partType is door', () => {
const door = factory.createPart({ partType: 'door' });
expect(door instanceof CarDoor).toBe(true);
expect(door.color).toBe('red');
expect(door.side).toBe('right');
expect(door.hasPowerWindows).toBe(true);
});
test('should create a CarSeat instance when partType is seat', () => {
const seat = factory.createPart({ partType: 'seat' });
expect(seat instanceof CarSeat).toBe(true);
expect(seat.color).toBe('gray');
expect(seat.material).toBe('leather');
expect(seat.isReclinable).toBe(true);
});
test('should create a CarDoor with custom options', () => {
const door = factory.createPart({
partType: 'door',
color: 'green',
side: 'left',
hasPowerWindows: false
});
expect(door instanceof CarDoor).toBe(true);
expect(door.color).toBe('green');
expect(door.side).toBe('left');
expect(door.hasPowerWindows).toBe(false);
});
test('should create a CarSeat with custom options', () => {
const seat = factory.createPart({
partType: 'seat',
color: 'brown',
material: 'suede',
isReclinable: false
});
expect(seat instanceof CarSeat).toBe(true);
expect(seat.color).toBe('brown');
expect(seat.material).toBe('suede');
expect(seat.isReclinable).toBe(false);
});
test('should return false for invalid partType', () => {
const result = factory.createPart({ partType: 'engine' });
expect(result).toBe(false);
});
test('should return false when partType is missing', () => {
const result = factory.createPart({});
expect(result).toBe(false);
});
});
}); To run these tests, you'll need to:
"scripts": {
"test": "jest"
}
These tests verify all the functionality of your factory pattern implementation, including default options, custom options, factory part creation, and error handling. |
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Actionable comments posted: 1
🧹 Nitpick comments (2)
pattern/factory-pattern.test.js (2)
72-136
: LGTM: Factory tests are well-structured with good coverage.Your tests for the CarPartFactory cover all the important scenarios:
- Creating different part types
- Custom options for each part type
- Error handling for invalid inputs
Consider adding one additional test to verify that options not relevant to a specific part type are ignored (e.g., passing 'material' to a door creation should not affect the door).
test('should ignore options not relevant to the part type', () => { const door = factory.createPart({ partType: 'door', material: 'leather', // This should be ignored for a door color: 'yellow' }); expect(door instanceof CarDoor).toBe(true); expect(door.color).toBe('yellow'); expect(door.material).toBeUndefined(); });
1-137
: Consider adding missing test coverage for edge cases.While your test suite covers the basic functionality well, consider adding tests for these edge cases:
- Testing with null/undefined property values:
test('should handle null/undefined properties correctly', () => { const door = new CarDoor({ color: null, hasPowerWindows: undefined }); expect(door.color).toBe('red'); // Should use default expect(door.hasPowerWindows).toBe(true); // Should use default });
- Testing with unexpected property types:
test('should handle unexpected property types', () => { const seat = new CarSeat({ color: 123, isReclinable: 'yes' }); // Define expected behavior based on implementation });🧰 Tools
🪛 Biome (1.9.4)
[error] 8-9: eval() exposes to security risks and performance issues.
See the MDN web docs for more details.
Refactor the code so that it doesn't need to call eval().(lint/security/noGlobalEval)
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⛔ Files ignored due to path filters (1)
package-lock.json
is excluded by!**/package-lock.json
📒 Files selected for processing (3)
package.json
(1 hunks)pattern/factory-pattern.js
(2 hunks)pattern/factory-pattern.test.js
(1 hunks)
✅ Files skipped from review due to trivial changes (1)
- package.json
🚧 Files skipped from review as they are similar to previous changes (1)
- pattern/factory-pattern.js
🧰 Additional context used
🪛 Biome (1.9.4)
pattern/factory-pattern.test.js
[error] 8-9: eval() exposes to security risks and performance issues.
See the MDN web docs for more details.
Refactor the code so that it doesn't need to call eval().
(lint/security/noGlobalEval)
🔇 Additional comments (2)
pattern/factory-pattern.test.js (2)
11-40
: LGTM: CarDoor constructor tests look comprehensive.These tests cover creation with default options, custom options, and partial overrides. Good job including different scenarios to ensure the constructor behaves correctly.
42-70
: LGTM: CarSeat constructor tests follow the same pattern and are complete.Good consistency in your test approach between the different components. The tests properly verify default values, custom options, and partial overrides.
const fs = require('fs'); | ||
const path = require('path'); | ||
|
||
// Import the factory pattern code | ||
// Note: In a real project, you would use proper imports | ||
// This approach is used because we're testing a standalone file | ||
const filePath = path.join(__dirname, 'factory-pattern.js'); | ||
eval(fs.readFileSync(filePath, 'utf8')); |
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Replace eval()
with a safer import mechanism.
Using eval()
to import code exposes your application to security risks and performance issues. Even in a test environment, this approach is not recommended.
Consider using one of these safer alternatives:
- const fs = require('fs');
- const path = require('path');
-
- // Import the factory pattern code
- // Note: In a real project, you would use proper imports
- // This approach is used because we're testing a standalone file
- const filePath = path.join(__dirname, 'factory-pattern.js');
- eval(fs.readFileSync(filePath, 'utf8'));
+ // Option 1: Use require directly
+ const { CarDoor, CarSeat, CarPartFactory } = require('./factory-pattern');
+
+ // Option 2: If CommonJS modules aren't supported in the target file
+ // Refactor factory-pattern.js to use module.exports and then require it
If you need to keep the current file structure, at minimum use Function
constructor instead of eval
:
const factoryCode = fs.readFileSync(filePath, 'utf8');
const factoryModule = new Function('module, exports', factoryCode + '; return module.exports;')({exports: {}}, {});
const { CarDoor, CarSeat, CarPartFactory } = factoryModule;
🧰 Tools
🪛 Biome (1.9.4)
[error] 8-9: eval() exposes to security risks and performance issues.
See the MDN web docs for more details.
Refactor the code so that it doesn't need to call eval().
(lint/security/noGlobalEval)
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