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handler.py
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758 lines (661 loc) · 27.8 KB
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"""
Claude Message Handler
Platform-agnostic Claude interaction logic.
Handles the core workflow of processing user messages via Claude CLI.
Uses tree-based queuing for message ordering.
"""
import time
import asyncio
import logging
from typing import List, Optional
from markdown_it import MarkdownIt
from .base import MessagingPlatform, SessionManagerInterface
from .models import IncomingMessage
from .session import SessionStore
from .tree_queue import TreeQueueManager, MessageNode, MessageState, MessageTree
from .event_parser import parse_cli_event
logger = logging.getLogger(__name__)
MDV2_SPECIAL_CHARS = set("\\_*[]()~`>#+-=|{}.!")
MDV2_LINK_ESCAPE = set("\\)")
_MD = MarkdownIt("commonmark", {"html": False, "breaks": False})
_MD.enable("strikethrough")
def escape_md_v2(text: str) -> str:
"""Escape text for Telegram MarkdownV2."""
return "".join(f"\\{ch}" if ch in MDV2_SPECIAL_CHARS else ch for ch in text)
def escape_md_v2_code(text: str) -> str:
"""Escape text for Telegram MarkdownV2 code spans/blocks."""
return text.replace("\\", "\\\\").replace("`", "\\`")
def escape_md_v2_link_url(text: str) -> str:
"""Escape URL for Telegram MarkdownV2 link destination."""
return "".join(f"\\{ch}" if ch in MDV2_LINK_ESCAPE else ch for ch in text)
def mdv2_bold(text: str) -> str:
return f"*{escape_md_v2(text)}*"
def mdv2_code_inline(text: str) -> str:
return f"`{escape_md_v2_code(text)}`"
def format_status(emoji: str, label: str, suffix: Optional[str] = None) -> str:
base = f"{emoji} {mdv2_bold(label)}"
if suffix:
return f"{base} {escape_md_v2(suffix)}"
return base
def render_markdown_to_mdv2(text: str) -> str:
"""Render common Markdown into Telegram MarkdownV2."""
if not text:
return ""
tokens = _MD.parse(text)
def render_inline_plain(children) -> str:
out: List[str] = []
for tok in children:
if tok.type == "text":
out.append(escape_md_v2(tok.content))
elif tok.type == "code_inline":
out.append(escape_md_v2(tok.content))
elif tok.type in {"softbreak", "hardbreak"}:
out.append("\n")
return "".join(out)
def render_inline(children) -> str:
out: List[str] = []
i = 0
while i < len(children):
tok = children[i]
t = tok.type
if t == "text":
out.append(escape_md_v2(tok.content))
elif t in {"softbreak", "hardbreak"}:
out.append("\n")
elif t == "em_open":
out.append("_")
elif t == "em_close":
out.append("_")
elif t == "strong_open":
out.append("*")
elif t == "strong_close":
out.append("*")
elif t == "s_open":
out.append("~")
elif t == "s_close":
out.append("~")
elif t == "code_inline":
out.append(f"`{escape_md_v2_code(tok.content)}`")
elif t == "link_open":
href = ""
if tok.attrs:
for key, val in tok.attrs:
if key == "href":
href = val
break
inner_tokens = []
i += 1
while i < len(children) and children[i].type != "link_close":
inner_tokens.append(children[i])
i += 1
link_text = ""
for child in inner_tokens:
if child.type == "text":
link_text += child.content
elif child.type == "code_inline":
link_text += child.content
out.append(
f"[{escape_md_v2(link_text)}]({escape_md_v2_link_url(href)})"
)
elif t == "image":
href = ""
alt = tok.content or ""
if tok.attrs:
for key, val in tok.attrs:
if key == "src":
href = val
break
if alt:
out.append(f"{escape_md_v2(alt)} ({escape_md_v2_link_url(href)})")
else:
out.append(escape_md_v2_link_url(href))
else:
out.append(escape_md_v2(tok.content or ""))
i += 1
return "".join(out)
out: List[str] = []
list_stack: List[dict] = []
pending_prefix: Optional[str] = None
blockquote_level = 0
in_heading = False
def apply_blockquote(val: str) -> str:
if blockquote_level <= 0:
return val
prefix = "> " * blockquote_level
return prefix + val.replace("\n", "\n" + prefix)
i = 0
while i < len(tokens):
tok = tokens[i]
t = tok.type
if t == "paragraph_open":
pass
elif t == "paragraph_close":
out.append("\n")
elif t == "heading_open":
in_heading = True
elif t == "heading_close":
in_heading = False
out.append("\n")
elif t == "bullet_list_open":
list_stack.append({"type": "bullet", "index": 1})
elif t == "bullet_list_close":
if list_stack:
list_stack.pop()
out.append("\n")
elif t == "ordered_list_open":
start = 1
if tok.attrs:
for key, val in tok.attrs:
if key == "start":
try:
start = int(val)
except ValueError:
start = 1
break
list_stack.append({"type": "ordered", "index": start})
elif t == "ordered_list_close":
if list_stack:
list_stack.pop()
out.append("\n")
elif t == "list_item_open":
if list_stack:
top = list_stack[-1]
if top["type"] == "bullet":
pending_prefix = "\\- "
else:
pending_prefix = f"{top['index']}\\."
top["index"] += 1
pending_prefix += " "
elif t == "list_item_close":
out.append("\n")
elif t == "blockquote_open":
blockquote_level += 1
elif t == "blockquote_close":
blockquote_level = max(0, blockquote_level - 1)
out.append("\n")
elif t in {"code_block", "fence"}:
code = escape_md_v2_code(tok.content.rstrip("\n"))
out.append(f"```\n{code}\n```")
out.append("\n")
elif t == "inline":
rendered = render_inline(tok.children or [])
if in_heading:
rendered = f"*{render_inline_plain(tok.children or [])}*"
if pending_prefix:
rendered = pending_prefix + rendered
pending_prefix = None
rendered = apply_blockquote(rendered)
out.append(rendered)
else:
if tok.content:
out.append(escape_md_v2(tok.content))
i += 1
return "".join(out).rstrip()
class ClaudeMessageHandler:
"""
Platform-agnostic handler for Claude interactions.
Uses a tree-based message queue where:
- New messages create a tree root
- Replies become children of the message being replied to
- Each node has state: PENDING, IN_PROGRESS, COMPLETED, ERROR
- Per-tree queue ensures ordered processing
"""
def __init__(
self,
platform: MessagingPlatform,
cli_manager: SessionManagerInterface,
session_store: SessionStore,
):
self.platform = platform
self.cli_manager = cli_manager
self.session_store = session_store
self.tree_queue = TreeQueueManager(
queue_update_callback=self._update_queue_positions,
node_started_callback=self._mark_node_processing,
)
async def handle_message(self, incoming: IncomingMessage) -> None:
"""
Main entry point for handling an incoming message.
Determines if this is a new conversation or reply,
creates/extends the message tree, and queues for processing.
"""
# Check for commands
if incoming.text == "/stop":
await self._handle_stop_command(incoming)
return
if incoming.text == "/stats":
await self._handle_stats_command(incoming)
return
# Filter out status messages (our own messages)
if any(
incoming.text.startswith(p)
for p in ["⏳", "💭", "🔧", "✅", "❌", "🚀", "🤖", "📋", "📊", "🔄"]
):
return
# Check if this is a reply to an existing node in a tree
parent_node_id = None
tree = None
if incoming.is_reply() and incoming.reply_to_message_id:
# Look up if the replied-to message is in any tree (could be a node or status message)
reply_id = incoming.reply_to_message_id
tree = self.tree_queue.get_tree_for_node(reply_id)
if tree:
# Resolve to actual node ID (handles status message replies)
parent_node_id = self.tree_queue.resolve_parent_node_id(reply_id)
if parent_node_id:
logger.info(f"Found tree for reply, parent node: {parent_node_id}")
else:
logger.warning(
f"Reply to {incoming.reply_to_message_id} found tree but no valid parent node"
)
tree = None # Treat as new conversation
# Generate node ID
node_id = incoming.message_id
# Send initial status message
status_text = self._get_initial_status(tree, parent_node_id)
status_msg_id = await self.platform.queue_send_message(
incoming.chat_id,
status_text,
reply_to=incoming.message_id,
fire_and_forget=False,
)
# Create or extend tree
if parent_node_id and tree and status_msg_id:
# Reply to existing node - add as child
tree, node = await self.tree_queue.add_to_tree(
parent_node_id=parent_node_id,
node_id=node_id,
incoming=incoming,
status_message_id=status_msg_id,
)
# Register status message as a node too for reply chains
self.tree_queue.register_node(status_msg_id, tree.root_id)
self.session_store.register_node(status_msg_id, tree.root_id)
self.session_store.register_node(node_id, tree.root_id)
elif status_msg_id:
# New conversation - create new tree
tree = await self.tree_queue.create_tree(
node_id=node_id,
incoming=incoming,
status_message_id=status_msg_id,
)
# Register status message
self.tree_queue.register_node(status_msg_id, tree.root_id)
self.session_store.register_node(node_id, tree.root_id)
self.session_store.register_node(status_msg_id, tree.root_id)
# Persist tree
if tree:
self.session_store.save_tree(tree.root_id, tree.to_dict())
# Enqueue for processing
was_queued = await self.tree_queue.enqueue(
node_id=node_id,
processor=self._process_node,
)
if was_queued and status_msg_id:
# Update status to show queue position
queue_size = self.tree_queue.get_queue_size(node_id)
await self.platform.queue_edit_message(
incoming.chat_id,
status_msg_id,
format_status("📋", "Queued", f"(position {queue_size}) - waiting..."),
parse_mode="MarkdownV2",
)
async def _update_queue_positions(self, tree: MessageTree) -> None:
"""Refresh queued status messages after a dequeue."""
try:
queued_ids = await tree.get_queue_snapshot()
except Exception as e:
logger.warning(f"Failed to read queue snapshot: {e}")
return
if not queued_ids:
return
position = 0
for node_id in queued_ids:
node = tree.get_node(node_id)
if not node or node.state != MessageState.PENDING:
continue
position += 1
self.platform.fire_and_forget(
self.platform.queue_edit_message(
node.incoming.chat_id,
node.status_message_id,
format_status(
"📋", "Queued", f"(position {position}) - waiting..."
),
parse_mode="MarkdownV2",
)
)
async def _mark_node_processing(self, tree: MessageTree, node_id: str) -> None:
"""Update the dequeued node's status to processing immediately."""
node = tree.get_node(node_id)
if not node or node.state == MessageState.ERROR:
return
self.platform.fire_and_forget(
self.platform.queue_edit_message(
node.incoming.chat_id,
node.status_message_id,
format_status("🔄", "Processing..."),
parse_mode="MarkdownV2",
)
)
async def _process_node(
self,
node_id: str,
node: MessageNode,
) -> None:
"""Core task processor - handles a single Claude CLI interaction."""
incoming = node.incoming
status_msg_id = node.status_message_id
chat_id = incoming.chat_id
# Update node state to IN_PROGRESS
tree = self.tree_queue.get_tree_for_node(node_id)
if tree:
await tree.update_state(node_id, MessageState.IN_PROGRESS)
# Components for structured display
components = {
"thinking": [],
"tools": [],
"subagents": [],
"content": [],
"errors": [],
}
last_ui_update = 0.0
last_displayed_text = None
captured_session_id = None
temp_session_id = None
# Get parent session ID for forking (if child node)
parent_session_id = None
if tree and node.parent_id:
parent_session_id = tree.get_parent_session_id(node_id)
if parent_session_id:
logger.info(f"Will fork from parent session: {parent_session_id}")
async def update_ui(status: Optional[str] = None, force: bool = False) -> None:
nonlocal last_ui_update, last_displayed_text
now = time.time()
# Small 1s debounce for UI sanity - we still want to avoid
# spamming the queue with too many intermediate states
if not force and now - last_ui_update < 1.0:
return
last_ui_update = now
display = self._build_message(components, status)
if display and display != last_displayed_text:
last_displayed_text = display
await self.platform.queue_edit_message(
chat_id, status_msg_id, display, parse_mode="MarkdownV2"
)
try:
# Get or create CLI session
try:
(
cli_session,
session_or_temp_id,
is_new,
) = await self.cli_manager.get_or_create_session(
session_id=parent_session_id # Fork from parent if available
)
if is_new:
temp_session_id = session_or_temp_id
else:
captured_session_id = session_or_temp_id
except RuntimeError as e:
components["errors"].append(str(e))
await update_ui(
format_status("⏳", "Session limit reached"), force=True
)
if tree:
await tree.update_state(
node_id, MessageState.ERROR, error_message=str(e)
)
return
# Process CLI events
logger.info(f"HANDLER: Starting CLI task processing for node {node_id}")
event_count = 0
async for event_data in cli_session.start_task(
incoming.text, session_id=captured_session_id
):
if not isinstance(event_data, dict):
logger.warning(
f"HANDLER: Non-dict event received: {type(event_data)}"
)
continue
event_count += 1
if event_count % 10 == 0:
logger.debug(f"HANDLER: Processed {event_count} events so far")
# Handle session_info event
if event_data.get("type") == "session_info":
real_session_id = event_data.get("session_id")
if real_session_id and temp_session_id:
await self.cli_manager.register_real_session_id(
temp_session_id, real_session_id
)
captured_session_id = real_session_id
temp_session_id = None
continue
parsed_list = parse_cli_event(event_data)
logger.debug(f"HANDLER: Parsed {len(parsed_list)} events from CLI")
for parsed in parsed_list:
if parsed["type"] == "thinking":
components["thinking"].append(parsed["text"])
await update_ui(format_status("🧠", "Claude is thinking..."))
elif parsed["type"] == "content":
if parsed.get("text"):
components["content"].append(parsed["text"])
await update_ui(format_status("🧠", "Claude is working..."))
elif parsed["type"] == "tool_start":
names = [t.get("name") for t in parsed.get("tools", [])]
components["tools"].extend(names)
await update_ui(format_status("⏳", "Executing tools..."))
elif parsed["type"] == "subagent_start":
tasks = parsed.get("tasks", [])
components["subagents"].extend(tasks)
await update_ui(format_status("🤖", "Subagent working..."))
elif parsed["type"] == "complete":
if not any(components.values()):
components["content"].append("Done.")
logger.info("HANDLER: Task complete, updating UI")
await update_ui(format_status("✅", "Complete"), force=True)
# Update node state and session
if tree and captured_session_id:
await tree.update_state(
node_id,
MessageState.COMPLETED,
session_id=captured_session_id,
)
self.session_store.save_tree(tree.root_id, tree.to_dict())
elif parsed["type"] == "error":
error_msg = parsed.get("message", "Unknown error")
logger.error(
f"HANDLER: Error event received: {error_msg[:200]}"
)
components["errors"].append(error_msg)
logger.info("HANDLER: Updating UI with error status")
await update_ui(format_status("❌", "Error"), force=True)
if tree:
await self._propagate_error_to_children(
node_id, error_msg, "Parent task failed"
)
except asyncio.CancelledError:
logger.warning(f"HANDLER: Task cancelled for node {node_id}")
components["errors"].append("Task was cancelled")
await update_ui(format_status("❌", "Cancelled"), force=True)
if tree:
await self._propagate_error_to_children(
node_id, "Cancelled by user", "Parent task was stopped"
)
except Exception as e:
logger.error(
f"HANDLER: Task failed with exception: {type(e).__name__}: {e}"
)
error_msg = str(e)[:200]
components["errors"].append(error_msg)
await update_ui(format_status("💥", "Task Failed"), force=True)
if tree:
await self._propagate_error_to_children(
node_id, error_msg, "Parent task failed"
)
finally:
logger.info(
f"HANDLER: _process_node completed for node {node_id}, errors={len(components['errors'])}"
)
async def _propagate_error_to_children(
self,
node_id: str,
error_msg: str,
child_status_text: str,
) -> None:
"""Mark node as error and propagate to pending children with UI updates."""
affected = await self.tree_queue.mark_node_error(
node_id, error_msg, propagate_to_children=True
)
# Update status messages for all affected children (skip first = current node)
for child in affected[1:]:
self.platform.fire_and_forget(
self.platform.queue_edit_message(
child.incoming.chat_id,
child.status_message_id,
format_status("❌", "Cancelled:", child_status_text),
parse_mode="MarkdownV2",
)
)
def _build_message(
self,
components: dict,
status: Optional[str] = None,
) -> str:
"""
Build unified message with specific order.
Handles truncation while preserving markdown structure (closing code blocks).
"""
lines = []
# 1. Thinking
if components["thinking"]:
thinking_text = "".join(components["thinking"])
# Truncate thinking if too long, it's usually less critical than final content
if len(thinking_text) > 1000:
thinking_text = "..." + thinking_text[-995:]
lines.append(
f"💭 {mdv2_bold('Thinking:')}\n```\n{escape_md_v2_code(thinking_text)}\n```"
)
# 2. Tools
if components["tools"]:
unique_tools = []
seen = set()
for t in components["tools"]:
if t and t not in seen:
unique_tools.append(str(t))
seen.add(t)
if unique_tools:
lines.append(
f"🛠 {mdv2_bold('Tools:')} {mdv2_code_inline(', '.join(unique_tools))}"
)
# 3. Subagents
if components["subagents"]:
for task in components["subagents"]:
lines.append(f"🤖 {mdv2_bold('Subagent:')} {mdv2_code_inline(task)}")
# 4. Content
if components["content"]:
lines.append(render_markdown_to_mdv2("".join(components["content"])))
# 5. Errors
if components["errors"]:
for err in components["errors"]:
lines.append(f"⚠️ {mdv2_bold('Error:')} {mdv2_code_inline(err)}")
if not any(lines) and not status:
return format_status("⏳", "Claude is working...")
# Telegram character limit is 4096. We leave buffer for status updates.
LIMIT = 3900
# Filter out empty lines first for a clean join
lines = [l for l in lines if l]
main_text = "\n".join(lines)
status_text = f"\n\n{status}" if status else ""
if len(main_text) + len(status_text) <= LIMIT:
return (
main_text + status_text
if main_text + status_text
else format_status("⏳", "Claude is working...")
)
# If too long, truncate the start of the content (keep the end)
available_limit = LIMIT - len(status_text) - 20 # 20 for truncation marker
raw_truncated = main_text[-available_limit:].lstrip()
# Check for unbalanced code blocks
prefix = escape_md_v2("... (truncated)\n")
if raw_truncated.count("```") % 2 != 0:
prefix += "```\n"
truncated_main = prefix + raw_truncated
return truncated_main + status_text
def _get_initial_status(
self,
tree: Optional[object],
parent_node_id: Optional[str],
) -> str:
"""Get initial status message text."""
if tree and parent_node_id:
# Reply to existing tree
if self.tree_queue.is_node_tree_busy(parent_node_id):
queue_size = self.tree_queue.get_queue_size(parent_node_id) + 1
return format_status(
"📋", "Queued", f"(position {queue_size}) - waiting..."
)
return format_status("🔄", "Continuing conversation...")
# New conversation
stats = self.cli_manager.get_stats()
if stats["active_sessions"] >= stats["max_sessions"]:
return format_status(
"⏳",
"Waiting for slot...",
f"({stats['active_sessions']}/{stats['max_sessions']})",
)
return format_status("⏳", "Launching new Claude CLI instance...")
async def stop_all_tasks(self) -> int:
"""
Stop all pending and in-progress tasks.
Order of operations:
1. Cancel tree queue tasks (uses internal locking)
2. Stop CLI sessions
3. Update UI for all affected nodes
"""
# 1. Cancel tree queue tasks using the public async method
logger.info("Cancelling tree queue tasks...")
cancelled_nodes = await self.tree_queue.cancel_all()
logger.info(f"Cancelled {len(cancelled_nodes)} nodes")
# 2. Stop CLI sessions - this kills subprocesses and ensures everything is dead
logger.info("Stopping all CLI sessions...")
await self.cli_manager.stop_all()
# 3. Update UI and persist state for all cancelled nodes
for node in cancelled_nodes:
self.platform.fire_and_forget(
self.platform.queue_edit_message(
node.incoming.chat_id,
node.status_message_id,
format_status("⏹", "Stopped."),
parse_mode="MarkdownV2",
)
)
# Persist tree state
tree = self.tree_queue.get_tree_for_node(node.node_id)
if tree:
self.session_store.save_tree(tree.root_id, tree.to_dict())
return len(cancelled_nodes)
async def _handle_stop_command(self, incoming: IncomingMessage) -> None:
"""Handle /stop command from messaging platform."""
count = await self.stop_all_tasks()
await self.platform.queue_send_message(
incoming.chat_id,
format_status(
"⏹", "Stopped.", f"Cancelled {count} pending or active requests."
),
)
async def _handle_stats_command(self, incoming: IncomingMessage) -> None:
"""Handle /stats command."""
stats = self.cli_manager.get_stats()
tree_count = self.tree_queue.get_tree_count()
await self.platform.queue_send_message(
incoming.chat_id,
"📊 "
+ mdv2_bold("Stats")
+ "\n"
+ escape_md_v2(f"• Active CLI: {stats['active_sessions']}")
+ "\n"
+ escape_md_v2(f"• Max CLI: {stats['max_sessions']}")
+ "\n"
+ escape_md_v2(f"• Message Trees: {tree_count}"),
)