forked from nebulazorua/andromeda-engine-legacy
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathPlayerSettings.hx
More file actions
160 lines (131 loc) · 3.4 KB
/
Copy pathPlayerSettings.hx
File metadata and controls
160 lines (131 loc) · 3.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
package;
import Controls;
import flixel.FlxCamera;
import flixel.FlxG;
import flixel.util.FlxSignal;
// import ui.DeviceManager;
// import props.Player;
class PlayerSettings
{
static public var numPlayers(default, null) = 0;
static public var numAvatars(default, null) = 0;
static public var player1(default, null):PlayerSettings;
static public var player2(default, null):PlayerSettings;
#if (haxe >= "4.0.0")
static public final onAvatarAdd = new FlxTypedSignal<PlayerSettings->Void>();
static public final onAvatarRemove = new FlxTypedSignal<PlayerSettings->Void>();
#else
static public var onAvatarAdd = new FlxTypedSignal<PlayerSettings->Void>();
static public var onAvatarRemove = new FlxTypedSignal<PlayerSettings->Void>();
#end
public var id(default, null):Int;
#if (haxe >= "4.0.0")
public final controls:Controls;
#else
public var controls:Controls;
#end
// public var avatar:Player;
// public var camera(get, never):PlayCamera;
function new(id, scheme)
{
this.id = id;
this.controls = new Controls('player$id', scheme);
}
public function setKeyboardScheme(scheme)
{
controls.setKeyboardScheme(scheme);
}
/*
static public function addAvatar(avatar:Player):PlayerSettings
{
var settings:PlayerSettings;
if (player1 == null)
{
player1 = new PlayerSettings(0, Solo);
++numPlayers;
}
if (player1.avatar == null)
settings = player1;
else
{
if (player2 == null)
{
if (player1.controls.keyboardScheme.match(Duo(true)))
player2 = new PlayerSettings(1, Duo(false));
else
player2 = new PlayerSettings(1, None);
++numPlayers;
}
if (player2.avatar == null)
settings = player2;
else
throw throw 'Invalid number of players: ${numPlayers + 1}';
}
++numAvatars;
settings.avatar = avatar;
avatar.settings = settings;
splitCameras();
onAvatarAdd.dispatch(settings);
return settings;
}
static public function removeAvatar(avatar:Player):Void
{
var settings:PlayerSettings;
if (player1 != null && player1.avatar == avatar)
settings = player1;
else if (player2 != null && player2.avatar == avatar)
{
settings = player2;
if (player1.controls.keyboardScheme.match(Duo(_)))
player1.setKeyboardScheme(Solo);
}
else
throw "Cannot remove avatar that is not for a player";
settings.avatar = null;
while (settings.controls.gamepadsAdded.length > 0)
{
final id = settings.controls.gamepadsAdded.shift();
settings.controls.removeGamepad(id);
DeviceManager.releaseGamepad(FlxG.gamepads.getByID(id));
}
--numAvatars;
splitCameras();
onAvatarRemove.dispatch(avatar.settings);
}
*/
static public function init():Void
{
if (player1 == null)
{
player1 = new PlayerSettings(0, Custom);
++numPlayers;
}
var numGamepads = FlxG.gamepads.numActiveGamepads;
if (numGamepads > 0)
{
var gamepad = FlxG.gamepads.getByID(0);
if (gamepad == null)
throw 'Unexpected null gamepad. id:0';
player1.controls.addDefaultGamepad(0);
}
if (numGamepads > 1)
{
if (player2 == null)
{
player2 = new PlayerSettings(1, None);
++numPlayers;
}
var gamepad = FlxG.gamepads.getByID(1);
if (gamepad == null)
throw 'Unexpected null gamepad. id:0';
player2.controls.addDefaultGamepad(1);
}
// DeviceManager.init();
}
static public function reset()
{
player1 = null;
player2 = null;
numPlayers = 0;
}
}