-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathcontest_opponents.inc
663 lines (603 loc) · 26.2 KB
/
contest_opponents.inc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
.align 2
gContestOpponents:: @ 83C9408
.2byte 286 @ SPECIES_ID
.string "POOCHY$", 11 @ POKE_NICKNAME
.string "JIMMY$", 8 @ TRAINER_NAME
.byte 7 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x0c000fff @ FLAGS
.2byte 68 @ RANK
.2byte MOVE_ROAR, MOVE_BITE, MOVE_TAKE_DOWN, MOVE_HOWL
.byte 10, 4, 10, 3, 4, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 288 @ SPECIES_ID
.string "ZIGOON$", 11 @ POKE_NICKNAME
.string "EDITH$", 8 @ TRAINER_NAME
.byte 8 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x82000fff @ FLAGS
.2byte 16 @ RANK
.2byte MOVE_REST, MOVE_TAIL_WHIP, MOVE_TACKLE, MOVE_COVET
.byte 10, 10, 6, 1, 2, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 294 @ SPECIES_ID
.string "DUSTER$", 11 @ POKE_NICKNAME
.string "EVAN$", 8 @ TRAINER_NAME
.byte 11 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x21000fff @ FLAGS
.2byte 8 @ RANK
.2byte MOVE_SILVER_WIND, MOVE_MOONLIGHT, MOVE_LIGHT_SCREEN, MOVE_GUST
.byte 2, 10, 10, 12, 4, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 298 @ SPECIES_ID
.string "DOTS$", 11 @ POKE_NICKNAME
.string "KELSEY$", 8 @ TRAINER_NAME
.byte 16 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x20800fff @ FLAGS
.2byte 96 @ RANK
.2byte MOVE_BIDE, MOVE_SYNTHESIS, MOVE_BULLET_SEED, MOVE_GROWTH
.byte 3, 3, 5, 2, 7, 80 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 304 @ SPECIES_ID
.string "TATAY$", 11 @ POKE_NICKNAME
.string "MADISON$", 8 @ TRAINER_NAME
.byte 18 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80400fff @ FLAGS
.2byte 4 @ RANK
.2byte MOVE_WING_ATTACK, MOVE_AGILITY, MOVE_AERIAL_ACE, MOVE_GROWL
.byte 1, 3, 3, 5, 4, 90 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 301 @ SPECIES_ID
.string "NINDA$", 11 @ POKE_NICKNAME
.string "RAYMOND$", 8 @ TRAINER_NAME
.byte 44 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x10200fff @ FLAGS
.2byte 32 @ RANK
.2byte MOVE_LEECH_LIFE, MOVE_FALSE_SWIPE, MOVE_FURY_SWIPES, MOVE_MIND_READER
.byte 5, 2, 10, 7, 8, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 306 @ SPECIES_ID
.string "SMISH$", 11 @ POKE_NICKNAME
.string "GRANT$", 8 @ TRAINER_NAME
.byte 35 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x20100fff @ FLAGS
.2byte 32 @ RANK
.2byte MOVE_STUN_SPORE, MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_ATTRACT
.byte 3, 3, 10, 2, 2, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 309 @ SPECIES_ID
.string "GULWEE$", 11 @ POKE_NICKNAME
.string "PAIGE$", 8 @ TRAINER_NAME
.byte 26 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x08080fff @ FLAGS
.2byte 24 @ RANK
.2byte MOVE_MIST, MOVE_WATER_GUN, MOVE_GROWL, MOVE_PURSUIT
.byte 3, 5, 1, 10, 10, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 364 @ SPECIES_ID
.string "SLOKTH$", 11 @ POKE_NICKNAME
.string "ALEC$", 8 @ TRAINER_NAME
.byte 31 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x40040fff @ FLAGS
.2byte 88 @ RANK
.2byte MOVE_STRENGTH, MOVE_COUNTER, MOVE_YAWN, MOVE_ENCORE
.byte 10, 4, 4, 5, 18, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 370 @ SPECIES_ID
.string "WHIRIS$", 11 @ POKE_NICKNAME
.string "SYDNEY$", 8 @ TRAINER_NAME
.byte 47 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80020fff @ FLAGS
.2byte 36 @ RANK
.2byte MOVE_ASTONISH, MOVE_SCREECH, MOVE_UPROAR, MOVE_HYPER_VOICE
.byte 2, 2, 7, 2, 7, 80 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 335 @ SPECIES_ID
.string "MAHITA$", 11 @ POKE_NICKNAME
.string "MORRIS$", 8 @ TRAINER_NAME
.byte 38 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x08010fff @ FLAGS
.2byte 68 @ RANK
.2byte MOVE_SEISMIC_TOSS, MOVE_VITAL_THROW, MOVE_TACKLE, MOVE_REVERSAL
.byte 9, 1, 1, 8, 1, 90 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 382 @ SPECIES_ID
.string "RONAR$", 11 @ POKE_NICKNAME
.string "MARIAH$", 8 @ TRAINER_NAME
.byte 10 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x08008fff @ FLAGS
.2byte 68 @ RANK
.2byte MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_HEADBUTT, MOVE_TAKE_DOWN
.byte 5, 10, 2, 10, 2, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 41 @ SPECIES_ID
.string "ZUTZU$", 11 @ POKE_NICKNAME
.string "RUSSELL$", 8 @ TRAINER_NAME
.byte 33 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x90004fff @ FLAGS
.2byte 56 @ RANK
.2byte MOVE_HAZE, MOVE_MEAN_LOOK, MOVE_CONFUSE_RAY, MOVE_LEECH_LIFE
.byte 4, 2, 2, 2, 10, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 367 @ SPECIES_ID
.string "GULIN$", 11 @ POKE_NICKNAME
.string "MELANIE$", 8 @ TRAINER_NAME
.byte 6 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x40002fff @ FLAGS
.2byte 16 @ RANK
.2byte MOVE_SLUDGE, MOVE_AMNESIA, MOVE_TOXIC, MOVE_YAWN
.byte 1, 10, 1, 10, 5, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 337 @ SPECIES_ID
.string "RIKELEC$", 11 @ POKE_NICKNAME
.string "CHANCE$", 8 @ TRAINER_NAME
.byte 15 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80001fff @ FLAGS
.2byte 12 @ RANK
.2byte MOVE_SPARK, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_ROAR
.byte 20, 10, 1, 1, 1, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 363 @ SPECIES_ID
.string "RELIA$", 11 @ POKE_NICKNAME
.string "KARINA$", 8 @ TRAINER_NAME
.byte 32 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x24000fff @ FLAGS
.2byte 41 @ RANK
.2byte MOVE_PETAL_DANCE, MOVE_MAGICAL_LEAF, MOVE_GRASS_WHISTLE, MOVE_INGRAIN
.byte 50, 15, 75, 10, 20, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 84 @ SPECIES_ID
.string "DUODO$", 11 @ POKE_NICKNAME
.string "BOBBY$", 8 @ TRAINER_NAME
.byte 51 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x82000fff @ FLAGS
.2byte 125 @ RANK
.2byte MOVE_PECK, MOVE_FURY_ATTACK, MOVE_RETURN, MOVE_GROWL
.byte 15, 21, 15, 85, 35, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 332 @ SPECIES_ID
.string "PINCHIN$", 11 @ POKE_NICKNAME
.string "CLAIRE$", 8 @ TRAINER_NAME
.byte 8 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x81000fff @ FLAGS
.2byte 113 @ RANK
.2byte MOVE_BITE, MOVE_SAND_ATTACK, MOVE_DIG, MOVE_FAINT_ATTACK
.byte 75, 25, 25, 10, 25, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 344 @ SPECIES_ID
.string "NACAC$", 11 @ POKE_NICKNAME
.string "WILLIE$", 8 @ TRAINER_NAME
.byte 11 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80800fff @ FLAGS
.2byte 37 @ RANK
.2byte MOVE_SPIKES, MOVE_LEER, MOVE_POISON_STING, MOVE_SAND_ATTACK
.byte 10, 30, 25, 65, 25, 130 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 27 @ SPECIES_ID
.string "SHRAND$", 11 @ POKE_NICKNAME
.string "CASSIDY$", 8 @ TRAINER_NAME
.byte 18 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x10400fff @ FLAGS
.2byte 69 @ RANK
.2byte MOVE_SLASH, MOVE_DEFENSE_CURL, MOVE_SWIFT, MOVE_FURY_SWIPES
.byte 30, 90, 30, 10, 100, 140 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 318 @ SPECIES_ID
.string "TOYBAL$", 11 @ POKE_NICKNAME
.string "MORGAN$", 8 @ TRAINER_NAME
.byte 44 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x08200fff @ FLAGS
.2byte 41 @ RANK
.2byte MOVE_SELF_DESTRUCT, MOVE_ROCK_TOMB, MOVE_PSYBEAM, MOVE_CONFUSION
.byte 50, 40, 10, 35, 35, 150 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 339 @ SPECIES_ID
.string "LENUM$", 11 @ POKE_NICKNAME
.string "SUMMER$", 8 @ TRAINER_NAME
.byte 26 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x10100fff @ FLAGS
.2byte 77 @ RANK
.2byte MOVE_MAGNITUDE, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY, MOVE_FLAMETHROWER
.byte 40, 5, 40, 40, 40, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 308 @ SPECIES_ID
.string "SPININ$", 11 @ POKE_NICKNAME
.string "MILES$", 8 @ TRAINER_NAME
.byte 31 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80080fff @ FLAGS
.2byte 49 @ RANK
.2byte MOVE_TEETER_DANCE, MOVE_PSYCH_UP, MOVE_HYPNOSIS, MOVE_UPROAR
.byte 25, 75, 25, 10, 25, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 358 @ SPECIES_ID
.string "SWABY$", 11 @ POKE_NICKNAME
.string "AUDREY$", 8 @ TRAINER_NAME
.byte 47 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0xa0040fff @ FLAGS
.2byte 41 @ RANK
.2byte MOVE_MIRROR_MOVE, MOVE_PERISH_SONG, MOVE_SAFEGUARD, MOVE_MIST
.byte 30, 30, 40, 30, 25, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 289 @ SPECIES_ID
.string "NOONE$", 11 @ POKE_NICKNAME
.string "AVERY$", 8 @ TRAINER_NAME
.byte 38 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80020fff @ FLAGS
.2byte 25 @ RANK
.2byte MOVE_GROWL, MOVE_COVET, MOVE_SAND_ATTACK, MOVE_REST
.byte 40, 40, 30, 10, 30, 130 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 317 @ SPECIES_ID
.string "KECON$", 11 @ POKE_NICKNAME
.string "ARIANA$", 8 @ TRAINER_NAME
.byte 10 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80010fff @ FLAGS
.2byte 97 @ RANK
.2byte MOVE_THIEF, MOVE_SCREECH, MOVE_ANCIENT_POWER, MOVE_BIND
.byte 10, 10, 40, 75, 35, 140 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 118 @ SPECIES_ID
.string "GOLDEN$", 11 @ POKE_NICKNAME
.string "ASHTON$", 8 @ TRAINER_NAME
.byte 33 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80008fff @ FLAGS
.2byte 13 @ RANK
.2byte MOVE_HORN_ATTACK, MOVE_FURY_ATTACK, MOVE_HORN_DRILL, MOVE_TAIL_WHIP
.byte 70, 30, 5, 30, 25, 150 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 323 @ SPECIES_ID
.string "BOBOACH$", 11 @ POKE_NICKNAME
.string "SANDRA$", 8 @ TRAINER_NAME
.byte 6 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80004fff @ FLAGS
.2byte 113 @ RANK
.2byte MOVE_MUD_SPORT, MOVE_WATER_SPORT, MOVE_EARTHQUAKE, MOVE_FUTURE_SIGHT
.byte 45, 45, 60, 25, 15, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 227 @ SPECIES_ID
.string "CORPY$", 11 @ POKE_NICKNAME
.string "CARSON$", 8 @ TRAINER_NAME
.byte 35 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x08002fff @ FLAGS
.2byte 77 @ RANK
.2byte MOVE_SWIFT, MOVE_DOUBLE_TEAM, MOVE_AGILITY, MOVE_CUT
.byte 40, 30, 25, 60, 20, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 295 @ SPECIES_ID
.string "TADO$", 11 @ POKE_NICKNAME
.string "KATRINA$", 8 @ TRAINER_NAME
.byte 16 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x08001fff @ FLAGS
.2byte 57 @ RANK
.2byte MOVE_ASTONISH, MOVE_GROWL, MOVE_RAIN_DANCE, MOVE_WATER_PULSE
.byte 15, 15, 30, 15, 75, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 383 @ SPECIES_ID
.string "LAIRN$", 11 @ POKE_NICKNAME
.string "RONNIE$", 8 @ TRAINER_NAME
.byte 55 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x84000fff @ FLAGS
.2byte 98 @ RANK
.2byte MOVE_METAL_SOUND, MOVE_METAL_CLAW, MOVE_HARDEN, MOVE_TAKE_DOWN
.byte 30, 50, 35, 100, 90, 200 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 299 @ SPECIES_ID
.string "NUZLE$", 11 @ POKE_NICKNAME
.string "CLAUDIA$", 8 @ TRAINER_NAME
.byte 8 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x82000fff @ FLAGS
.2byte 14 @ RANK
.2byte MOVE_GROWTH, MOVE_RAZOR_WIND, MOVE_EXPLOSION, MOVE_EXTRASENSORY
.byte 75, 75, 65, 35, 70, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 302 @ SPECIES_ID
.string "NINAS$", 11 @ POKE_NICKNAME
.string "ELIAS$", 8 @ TRAINER_NAME
.byte 11 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x81000fff @ FLAGS
.2byte 114 @ RANK
.2byte MOVE_SCREECH, MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_BATON_PASS
.byte 30, 50, 95, 70, 70, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 305 @ SPECIES_ID
.string "WELOW$", 11 @ POKE_NICKNAME
.string "JADE$", 8 @ TRAINER_NAME
.byte 18 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80800fff @ FLAGS
.2byte 14 @ RANK
.2byte MOVE_AGILITY, MOVE_AERIAL_ACE, MOVE_WING_ATTACK, MOVE_FLY
.byte 65, 85, 35, 75, 40, 230 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 287 @ SPECIES_ID
.string "YENA$", 11 @ POKE_NICKNAME
.string "FRANCIS$", 8 @ TRAINER_NAME
.byte 44 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80400fff @ FLAGS
.2byte 98 @ RANK
.2byte MOVE_TAUNT, MOVE_THIEF, MOVE_ODOR_SLEUTH, MOVE_TAKE_DOWN
.byte 40, 80, 35, 70, 70, 240 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 292 @ SPECIES_ID
.string "TIFLY$", 11 @ POKE_NICKNAME
.string "ALISHA$", 8 @ TRAINER_NAME
.byte 26 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80200fff @ FLAGS
.2byte 42 @ RANK
.2byte MOVE_MORNING_SUN, MOVE_SILVER_WIND, MOVE_STUN_SPORE, MOVE_SECRET_POWER
.byte 40, 70, 25, 80, 100, 250 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 119 @ SPECIES_ID
.string "KINGSEA$", 11 @ POKE_NICKNAME
.string "SAUL$", 8 @ TRAINER_NAME
.byte 31 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80100fff @ FLAGS
.2byte 118 @ RANK
.2byte MOVE_FLAIL, MOVE_SUPERSONIC, MOVE_HORN_ATTACK, MOVE_FURY_ATTACK
.byte 80, 60, 30, 70, 90, 200 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 340 @ SPECIES_ID
.string "ERUPAM$", 11 @ POKE_NICKNAME
.string "FELICIA$", 8 @ TRAINER_NAME
.byte 47 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80080fff @ FLAGS
.2byte 78 @ RANK
.2byte MOVE_EARTHQUAKE, MOVE_FISSURE, MOVE_OVERHEAT, MOVE_HYPER_BEAM
.byte 100, 80, 20, 50, 65, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 66 @ SPECIES_ID
.string "CHOPAM$", 11 @ POKE_NICKNAME
.string "EMILIO$", 8 @ TRAINER_NAME
.byte 38 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80040fff @ FLAGS
.2byte 66 @ RANK
.2byte MOVE_SEISMIC_TOSS, MOVE_FOCUS_ENERGY, MOVE_KARATE_CHOP, MOVE_SCARY_FACE
.byte 70, 85, 25, 60, 50, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 296 @ SPECIES_ID
.string "LOMBE$", 11 @ POKE_NICKNAME
.string "KARLA$", 8 @ TRAINER_NAME
.byte 10 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80020fff @ FLAGS
.2byte 58 @ RANK
.2byte MOVE_ATTRACT, MOVE_FLASH, MOVE_UPROAR, MOVE_GROWL
.byte 40, 60, 90, 45, 70, 230 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 379 @ SPECIES_ID
.string "VIPES$", 11 @ POKE_NICKNAME
.string "DARRYL$", 8 @ TRAINER_NAME
.byte 33 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80010fff @ FLAGS
.2byte 98 @ RANK
.2byte MOVE_POISON_FANG, MOVE_GLARE, MOVE_WRAP, MOVE_SCREECH
.byte 35, 50, 90, 40, 100, 240 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 313 @ SPECIES_ID
.string "MERAIL$", 11 @ POKE_NICKNAME
.string "SELENA$", 8 @ TRAINER_NAME
.byte 22 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80008fff @ FLAGS
.2byte 26 @ RANK
.2byte MOVE_WATER_PULSE, MOVE_REST, MOVE_WATER_SPOUT, MOVE_SPLASH
.byte 30, 100, 100, 50, 30, 250 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 129 @ SPECIES_ID
.string "KARPAG$", 11 @ POKE_NICKNAME
.string "NOEL$", 8 @ TRAINER_NAME
.byte 35 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80004fff @ FLAGS
.2byte 82 @ RANK
.2byte MOVE_TACKLE, MOVE_SPLASH, MOVE_FLAIL, MOVE_TACKLE
.byte 30, 30, 160, 50, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 348 @ SPECIES_ID
.string "LUNONE$", 11 @ POKE_NICKNAME
.string "LACEY$", 8 @ TRAINER_NAME
.byte 16 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80002fff @ FLAGS
.2byte 42 @ RANK
.2byte MOVE_EXPLOSION, MOVE_FUTURE_SIGHT, MOVE_PSYCHIC, MOVE_CONFUSION
.byte 50, 70, 60, 70, 50, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 310 @ SPECIES_ID
.string "PELIPE$", 11 @ POKE_NICKNAME
.string "CORBIN$", 8 @ TRAINER_NAME
.byte 39 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80001fff @ FLAGS
.2byte 14 @ RANK
.2byte MOVE_MIST, MOVE_HAIL, MOVE_HYPER_BEAM, MOVE_WING_ATTACK
.byte 95, 80, 85, 35, 35, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 130 @ SPECIES_ID
.string "RADOS$", 11 @ POKE_NICKNAME
.string "JUSTINA$", 8 @ TRAINER_NAME
.byte 32 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x84000fff @ FLAGS
.2byte 79 @ RANK
.2byte MOVE_HYPER_BEAM, MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE, MOVE_BITE
.byte 160, 200, 20, 40, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 371 @ SPECIES_ID
.string "LOUDERD$", 11 @ POKE_NICKNAME
.string "RALPH$", 8 @ TRAINER_NAME
.byte 21 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x82000fff @ FLAGS
.2byte 71 @ RANK
.2byte MOVE_HYPER_VOICE, MOVE_STOMP, MOVE_ROAR, MOVE_HOWL
.byte 170, 50, 55, 150, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 316 @ SPECIES_ID
.string "CATTED$", 11 @ POKE_NICKNAME
.string "ROSA$", 8 @ TRAINER_NAME
.byte 8 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x81000fff @ FLAGS
.2byte 59 @ RANK
.2byte MOVE_ATTRACT, MOVE_ASSIST, MOVE_FAINT_ATTACK, MOVE_TAIL_WHIP
.byte 40, 200, 150, 185, 60, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 366 @ SPECIES_ID
.string "SLING$", 11 @ POKE_NICKNAME
.string "KEATON$", 8 @ TRAINER_NAME
.byte 11 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80800fff @ FLAGS
.2byte 115 @ RANK
.2byte MOVE_COVET, MOVE_COUNTER, MOVE_ENCORE, MOVE_SLACK_OFF
.byte 85, 85, 170, 110, 150, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 359 @ SPECIES_ID
.string "TARIA$", 11 @ POKE_NICKNAME
.string "MAYRA$", 8 @ TRAINER_NAME
.byte 18 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80400fff @ FLAGS
.2byte 15 @ RANK
.2byte MOVE_DRAGON_DANCE, MOVE_HYPER_BEAM, MOVE_PERISH_SONG, MOVE_SAFEGUARD
.byte 170, 150, 30, 30, 90, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 393 @ SPECIES_ID
.string "SHEDJA$", 11 @ POKE_NICKNAME
.string "LAMAR$", 8 @ TRAINER_NAME
.byte 15 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80200fff @ FLAGS
.2byte 39 @ RANK
.2byte MOVE_SHOCK_WAVE, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_RETURN
.byte 230, 60, 60, 230, 80, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 45 @ SPECIES_ID
.string "PLUMILE$", 11 @ POKE_NICKNAME
.string "AUBREY$", 8 @ TRAINER_NAME
.byte 26 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80100fff @ FLAGS
.2byte 59 @ RANK
.2byte MOVE_PETAL_DANCE, MOVE_SWEET_SCENT, MOVE_STUN_SPORE, MOVE_FLASH
.byte 35, 200, 150, 130, 40, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 361 @ SPECIES_ID
.string "KULLUSK$", 11 @ POKE_NICKNAME
.string "NIGEL$", 8 @ TRAINER_NAME
.byte 31 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80080fff @ FLAGS
.2byte 115 @ RANK
.2byte MOVE_DISABLE, MOVE_FUTURE_SIGHT, MOVE_NIGHT_SHADE, MOVE_PURSUIT
.byte 25, 35, 230, 150, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 178 @ SPECIES_ID
.string "UTAN$", 11 @ POKE_NICKNAME
.string "CAMILLE$", 8 @ TRAINER_NAME
.byte 47 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80040fff @ FLAGS
.2byte 115 @ RANK
.2byte MOVE_NIGHT_SHADE, MOVE_FUTURE_SIGHT, MOVE_CONFUSE_RAY, MOVE_PSYCHIC
.byte 35, 35, 150, 130, 170, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 331 @ SPECIES_ID
.string "PEDOS$", 11 @ POKE_NICKNAME
.string "DEON$", 8 @ TRAINER_NAME
.byte 38 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80020fff @ FLAGS
.2byte 87 @ RANK
.2byte MOVE_AGILITY, MOVE_SWAGGER, MOVE_TAUNT, MOVE_TAKE_DOWN
.byte 140, 70, 140, 75, 100, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 325 @ SPECIES_ID
.string "LUVIS$", 11 @ POKE_NICKNAME
.string "JANELLE$", 8 @ TRAINER_NAME
.byte 10 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80010fff @ FLAGS
.2byte 83 @ RANK
.2byte MOVE_SWEET_KISS, MOVE_ATTRACT, MOVE_TAKE_DOWN, MOVE_CHARM
.byte 50, 100, 220, 40, 190, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 214 @ SPECIES_ID
.string "HEROSS$", 11 @ POKE_NICKNAME
.string "HEATH$", 8 @ TRAINER_NAME
.byte 33 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80008fff @ FLAGS
.2byte 71 @ RANK
.2byte MOVE_STRENGTH, MOVE_ENDURE, MOVE_REVERSAL, MOVE_ROCK_TOMB
.byte 170, 70, 110, 240, 140, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 101 @ SPECIES_ID
.string "RODLECT$", 11 @ POKE_NICKNAME
.string "SASHA$", 8 @ TRAINER_NAME
.byte 6 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80004fff @ FLAGS
.2byte 15 @ RANK
.2byte MOVE_EXPLOSION, MOVE_LIGHT_SCREEN, MOVE_SWIFT, MOVE_FLASH
.byte 200, 200, 30, 35, 50, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 172 @ SPECIES_ID
.string "CHUPY$", 11 @ POKE_NICKNAME
.string "FRANKIE$", 8 @ TRAINER_NAME
.byte 35 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80002fff @ FLAGS
.2byte 59 @ RANK
.2byte MOVE_SWEET_KISS, MOVE_ATTRACT, MOVE_REST, MOVE_TAIL_WHIP
.byte 25, 150, 180, 115, 120, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
.2byte 202 @ SPECIES_ID
.string "WOBET$", 11 @ POKE_NICKNAME
.string "HELEN$", 8 @ TRAINER_NAME
.byte 16 @ TRAINER_SPRITE
.2byte 0x0000 @padding
.4byte 0x80001fff @ FLAGS
.2byte 111 @ RANK
.2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_DESTINY_BOND
.byte 60, 230, 50, 220, 210, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
@ credit to Valkyrie for helping me properly dump these structs