Tokyo, Japan
Systems, Networking & Graphics Engineer
UI/UX Designer · 2D Artist
Salary expectations: high ^^
Principal Engineer & Head of R&D @ wanime.io
- C++ Concurrency in Action, by Anthony Williams
- Designing Data-Intensive Applications: The Big Ideas Behind Reliable, Scalable, and Maintainable Systems, by Martin Kleppmann
Note
Thx to AI nothing fcking works in 2026 ^_^
2027 Predictions:
- Perfect uptime 88.8% instead of 99.9% (no one will give a fck anyway xD)
Note
MacOS keeps making me nauseous, I wanna go back to Arch ~_~
Note
More and more negative loc every day == Efficiency xD
Tip
WAnime goes live Summer 2026? ^_^
Tip
waRPC Go & Rust bindings go brrrrrrr
(way betta than gRPC ^_^)
Tip
Catholic Church got AI psychosis. xD -> Catholic Church x Anthropic
I wonder how much money Anthropic paid them to fuel the AI bubble xD
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Web Transport in Odin goes brrrrrrrrraaaaa.
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Native iOS support let's go! ^_^
I love wait free programming <3
// Shit works fine yupi ^^
auto do_smth() -> void {
log(); // ~2μs
log(); // ~2μs
}// You have a race condition in your 30k+ lines of pure c++ withcraft ^^
auto do_smth() -> void {
// log();
// log();
}3 hours later... It's working ^^
2m/qps was worth it tho xD


