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Related to issue #1978.
I scanned other GLSL implementations for includes that look like they would follow the same pattern as smoothstep in the issue above.
smoothstep
mx_dodge_color3.glsl
mx_dodge_color4.glsl
mx_dodge_float.glsl
mx_burn_color3.glsl
mx_burn_color4.glsl
mx_burn_float.glsl
splitlr
splittb
mx_aastep.glsl
These nodes look like they might also exhibit the same issue as reported - though I have not confirmed this.
The text was updated successfully, but these errors were encountered:
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Related to issue #1978.
I scanned other GLSL implementations for includes that look like they would follow the same pattern as
smoothstep
in the issue above.mx_dodge_color3.glsl
andmx_dodge_color4.glsl
both includemx_dodge_float.glsl
mx_burn_color3.glsl
andmx_burn_color4.glsl
both includemx_burn_float.glsl
splitlr
andsplittb
glsl source code files includemx_aastep.glsl
These nodes look like they might also exhibit the same issue as reported - though I have not confirmed this.
The text was updated successfully, but these errors were encountered: