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transaction.go
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package gomatrixserverlib
// A Transaction is used to push data from one matrix server to another matrix
// server.
type Transaction struct {
// The ID of the transaction.
TransactionID TransactionID `json:"transaction_id"`
// The server that sent the transaction.
Origin ServerName `json:"origin"`
// The server that should receive the transaction.
Destination ServerName `json:"destination"`
// The millisecond posix timestamp on the origin server when the
// transaction was created.
OriginServerTS Timestamp `json:"origin_server_ts"`
// The IDs of the most recent transactions sent by the origin server to
// the destination server. Multiple transactions can be sent by the origin
// server to the destination server in parallel so there may be more than
// one previous transaction.
PreviousIDs []TransactionID `json:"previous_ids"`
// The room events pushed from the origin server to the destination server
// by this transaction. The events should either be events that originate
// on the origin server or be join m.room.member events.
PDUs []Event `json:"pdus"`
}
// A TransactionID identifies a transaction sent by a matrix server to another
// matrix server. The ID must be unique amongst the transactions sent from the
// origin server to the destination, but doesn't have to be globally unique.
// The ID must be safe to insert into a URL path segment. The ID should have a
// format matching '^[0-9A-Za-z\-_]*$'
type TransactionID string