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ProjectionPicture.H
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//
// $Id: ProjectionPicture.H,v 1.20 2001-03-14 00:41:55 vince Exp $
//
// ---------------------------------------------------------------
// ProjectionPicture.H
// ---------------------------------------------------------------
#ifndef _PROJECTIONPICTURE_H_
#define _PROJECTIONPICTURE_H_
#include <Xm/Xm.h>
#undef index
#include "AmrPicture.H"
#include "ViewTransform.H"
#include "Palette.H"
#ifdef BL_VOLUMERENDER
#include "VolRender.H"
#endif
class PltApp;
// represents data points in physical space that connect lines to other points
class RealPoint {
public:
RealPoint() { component[0] = component[1] = component[2] = 0.; }
Real component[3];
RealPoint(Real r1, Real r2, Real r3) { component[0] = r1;
component[1] = r2; component[2] = r3; }
};
// represents box points in screen space with color values
class TransPoint {
public:
TransPoint() { x = y = 0; }
int x, y;
TransPoint( int n1, int n2) { x = n1; y = n2; }
};
class RealBox {
public:
RealBox();
~RealBox() {}
RealBox(const Box& theBox);
RealBox(RealPoint p1, RealPoint p2, RealPoint p3, RealPoint p4,
RealPoint p5, RealPoint p6, RealPoint p7, RealPoint p8);
RealPoint vertices[8];
};
class TransBox {
public:
TransBox();
~TransBox() {}
TransBox(TransPoint p1, TransPoint p2, TransPoint p3, TransPoint p4,
TransPoint p5, TransPoint p6, TransPoint p7, TransPoint p8);
void Draw(Display *display, Window window, GC gc);
TransPoint vertices[8];
};
class RealSlice {
public:
RealSlice();
~RealSlice() {}
RealSlice(int count, int slice, const Box &worldBox);
RealSlice(RealPoint p1, RealPoint p2, RealPoint p3, RealPoint p4);
void ChangeSlice(int NewSlice);
RealPoint edges[4];
int dirOfFreedom; // [0, 2]
};
class TransSlice {
public:
TransSlice();
~TransSlice() {}
TransSlice(TransPoint p1, TransPoint p2, TransPoint p3, TransPoint p4);
void Draw(Display *display, Window window, GC gc);
TransPoint edges[4];
};
//-----------------------------------------------------------------
class ProjectionPicture {
public:
ProjectionPicture(PltApp *, ViewTransform *, Palette *, Widget, int, int);
~ProjectionPicture();
#ifdef BL_VOLUMERENDER
VolRender *GetVolRenderPtr() const { return volRender; }
#endif
void MakeBoxes();
void MakeSlices();
void MakePicture();
void DrawBoxesIntoDrawable(const Drawable &drawable,
int iFromLevel, int iToLevel);
void DrawBoxes(int iFromLevel, int iToLevel);
XImage *DrawBoxesIntoPixmap(int iFromLevel, int iToLevel);
void DrawPicture();
void LabelAxes();
void ToggleShowSubCut();
void SetSubCut(const Box &newbox);
void SetDrawingAreaDimensions(int w, int h); // called when resized
void SetDrawingArea(Widget drawhere) { drawingArea = drawhere; }
XImage *GetPictureXImage() const { return PPXImage; }
int ImageSizeH() const { return daWidth; }
int ImageSizeV() const { return daHeight; }
void ChangeSlice(int Dir, int newSlice);
Real LongestBoxSide() const { return longestBoxSide; }
Real longestBoxSide;
private:
enum { NVERTICIES = 8 };
Widget drawingArea;
AmrPicture *amrPicturePtr;
ViewTransform *viewTransformPtr;
Array<Array<RealBox> > boxReal;
Array<Array<TransBox> > boxTrans;
RealBox realBoundingBox;
TransBox transBoundingBox;
RealBox realSubCutBox;
TransBox transSubCutBox;
RealSlice realSlice[3];
TransSlice transSlice[3];
Array<int> boxPoints;
Array<int> boxColors;
int subCutColor, sliceColor, daWidth, daHeight;
bool showSubCut, pixCreated;
int minDrawnLevel, maxDrawnLevel, maxDataLevel;
Real xcenter, ycenter, zcenter;
Pixmap pixMap;
Palette *palettePtr;
unsigned char *imageData, *volpackImageData;
XImage *PPXImage;
Array<Box> theDomain;
char buffer[BUFSIZ];
PltApp *pltAppPtr;
Real scale[3];
Real longestWindowLength, shortestWindowLength;
int longestBoxSideDir;
int nDenRampPts, nGradRampPts, nShadeRampPts;
int maxDenRampPts, maxGradRampPts, maxShadeRampPts;
char rampfilename[LINELENGTH];
unsigned char volumeBoxColor;
#ifdef BL_VOLUMERENDER
VolRender *volRender;
#endif
void MakeAuxiliaries();
void MakeBoundingBox();
void MakeSubCutBox();
void DrawAuxiliaries(const Drawable &drawable);
void DrawSlices(const Drawable &drawable);
void LoadSlices(const Box &surroundingBox);
// converts a Box to eight BoxRealPoints at the specified level
void AddBox(const Box &theBox, int index, int level);
void TransformBoxPoints(int iLevel, int iBoxIndex);
};
//--------------------------------------------------------------------
#endif