tag:github.com,2008:https://github.com/901Austin/HayBox/releasesTags from HayBox2024-12-13T00:23:46Ztag:github.com,2008:Repository/875948573/haybox-rivals2-smash642024-12-23T09:59:14ZHayBox 2.4.0 + Rivals 2 & Smash 64 modes901Austintag:github.com,2008:Repository/875948573/haybox-rivals2-mode-v2.62024-11-19T06:53:41ZHayBox v2.4.0 with Rivals2 Mode v2.6<p>Update Rivals2.cpp</p>
<p>Minor changes to 100% magnitude up-B angles. They're more evenly distributed than before. </p>
<p>Also, ModY + Diagonal Up B now gives a turnaround up B. Example: if facing left, pressing Mod Y + Diagonal Up-Right + B will result in a turnaround up-B to the Right. Previously, characters such as Wrastor and Clairen wouldn't turn around with this input.</p>901Austintag:github.com,2008:Repository/875948573/haybox-rivals2-mode-v2.52024-11-15T07:24:24ZHayBox v2.4.0 with Rivals2 Mode v2.5<p>Update Rivals2.cpp</p>
<p>ModX Wavedash adjustment.</p>901Austintag:github.com,2008:Repository/875948573/haybox-rivals2-mode-v2.32024-11-06T07:21:37ZHayBox v2.4.0 with Rivals2 Mode v2.3<p>Update Rivals2.cpp</p>
<p>ModX angled f-tilts reworked to fix issue where tapping and releasing A too quickly would give a forward tilt rather than an upward or downward angled tilt.</p>901Austintag:github.com,2008:Repository/875948573/haybox-rivals2-mode-v2.22024-10-31T23:02:36ZHayBox v2.4.0 with Rivals2 Mode v2.2<p>Update Rivals2.cpp</p>
<p>Crouch turnaround tilt fix.</p>901Austintag:github.com,2008:Repository/875948573/haybox-rivals2-mode-v2.12024-10-31T22:43:11Zhaybox-rivals2-mode-v2.1: Update Rivals2.cpp<p>Update Rivals2.cpp</p>
<p>Can now perform turnaround up and down tilts out of crouch and when holding diagonals.</p>901Austintag:github.com,2008:Repository/875948573/haybox-rivals2-mode-v22024-10-31T22:04:17ZHayBox v2.4.0 with Rivals2 Mode v2901Austintag:github.com,2008:Repository/875948573/haybox-rivals2-mode2024-10-31T07:20:00ZHayBox v2.4.0 with Rivals2 Mode<p>Update Rivals2.cpp</p>
<p>Shielding on platform while holding ModX will now not allow rolls nor tap jumps nor spotdodges
<br /> Pressing diagonal while shielding on the ground will now not spotdodge (mimic Melee behavior)
<br /> Angled forward tilts work now</p>901Austin