Simple but powerful UI notifications package for Unity game engine.
Usage:
- Right click scene hierarchy
- Click UI/Notifications
Now you can send Notifications from your script like this:
Notifications.Send("Hello world");Here is how it looks when billion notifications are sent simultaneously from another thread:
Try it yourself! Code:
using UnityEngine;
using System.Threading;
using Group3d.Notifications;
public class TEST : MonoBehaviour
{
private void Start()
{
new Thread(() =>
{
Thread.CurrentThread.IsBackground = true;
var r = new System.Random();
int counter = 0;
while (counter < 1000000000)
{
Notifications.Send($"Test {r.Next(0, 10000)}");
counter++;
}
}).Start();
}
}

