Releases: 20tab/UnrealEnginePython
20171229 Binary Releases
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Added DataTable API: https://github.com/20tab/UnrealEnginePython/blob/master/docs/DataTable_API.md
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Added Foliage API: https://github.com/20tab/UnrealEnginePython/blob/master/docs/Foliage_API.md
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Improved UserDefinedStruct handling: https://github.com/20tab/UnrealEnginePython/blob/master/examples/create_user_defined_struct.py
20171225 Binary Releases
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Added sync_browser_to_assets()
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Added post_edit_change_property()
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Fixed render_target_get_data() for non RGB textures
20171121 Binary Releases
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added thumbnail api to FAssetData
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added collections api https://github.com/20tab/UnrealEnginePython/blob/master/docs/Collections_API.md
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improved viewport api
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added settings api
20171003 Binary Releases
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Added support for Unreal Engine 4.18
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Added The Level API: https://github.com/20tab/UnrealEnginePython/blob/master/docs/Level_API.md
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Added The Landscape/Terrain API: https://github.com/20tab/UnrealEnginePython/blob/master/docs/Landscape_API.md
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Added the Thumbnail API: https://github.com/20tab/UnrealEnginePython/blob/master/docs/Thumbnail_API.md
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Added IConsoleManager.register_command to map console commands to python functions
20170904 Binary Releases
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Improved FTransform api to support 4x4 matrices
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Added api for MorphTarget
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Improved SkeletalMesh api for LODs
20170904 Binary Releases
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Full support for asyncio in python3.6
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SkeletalMesh api (you can now generate new skeletal meshes and skeletons)
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Subclassing api improvements
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added SSpacer slate widget
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added raw input system for slate
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added FbxPose wrapper
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improved SPythonEditorViewport
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improved UPackage api
20170808 Binary Releases
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Added SkeletalMesh and Skeleton advanced APIs
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SObjectPropertyEntryBox
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Added support for UMapProperty/TMap
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Sequencer items removal api
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PyUserWidget
20170730 Binary Releases
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Improved the subclassing api
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added as_dict() to USTRUCT
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improved UEnum support
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refactored PyActor to support pre_initialize_components, post_initialize_components and end_play hooks
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added UAnimMontage api
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improved Quaternion support
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bytearray optimization (used wheneved a TArray of uint8 is expected)
20170709 Binary Releases
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Preliminary Animation and Skeleton API
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Allow to pass parameters during Actor Spawn
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Improved HUD api
20170617 Binary Releases
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Added Fbx low-level api
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Added slate SBox widget
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Various stability fixes