feat(engine): free and multi zones data storage improvements #1459
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Instead of storing per tile in the sets, store it per zone index.
This decreases the amount stored within them (it's basically
original length/64
).This improves the server startup time about 2 seconds on my pc (1 second startup time).
According to console, this saves about 20mb of memory but idk...
I kept all comments in the csv file in the proper spots.