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feat(engine): Implement 'super-moderator' without destructive commands #1314

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merged 3 commits into from
Mar 15, 2025

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xVye
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@xVye xVye commented Feb 17, 2025

I have made changes to allow for another staffModLevel (pushed dev level from 3 to 4, and keeping the default level 1 as is).
This would allow for more of a "bot busting account" without the destructive commands.

This can also be useful to help players out for various problems.

Staff mod level:

  • Normal user (0) - Unaffected
  • Moderator (1) - Unaffected
  • Super-moderator (2) - New
  • Admin (3) - Changed from 2 -> 3
  • Dev (4) - Changed from 3 -> 4

Super-moderator (2) commands:

  • ::mute
  • ::kick
  • ::ban
  • ::getcoord
  • ::tele
  • ::teleto
  • ::teleother
  • ::setstat
  • ::advancestat
  • ::minme
  • ::setvis

@Pazaz Pazaz merged commit 8aea4c1 into 2004Scape:main Mar 15, 2025
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@xVye xVye deleted the staff-level branch March 15, 2025 14:20
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2 participants