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fix: After trying voice playback three times and sending an error message, an error message pops up #2772

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merged 1 commit into from
Apr 2, 2025

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shaohuzhang1
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fix: After trying voice playback three times and sending an error message, an error message pops up

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@shaohuzhang1 shaohuzhang1 merged commit 339e18d into main Apr 2, 2025
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@shaohuzhang1 shaohuzhang1 deleted the pr@main@fix_audio branch April 2, 2025 05:41

if (this.tryList[index] >= 3) {
MsgError(text)
}
throw ''
}
// 假设我们有一个 MP3 文件的字节数组
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The code snippet provided appears to be part of an AudioManage class responsible for handling audio processing. Here are some points that need attention:

  1. Potential Issues:

    • The MsgError(text) function might not handle errors appropriately in all cases.
    • The MsgError(text) function is conditionally called based on the value of this.tryList[index], which could lead to duplicate error messages being logged.
    • There are redundant comments about creating a byte array, which can be removed.
  2. Optimization Suggestions:

    • Consider adding logging at the beginning and end of each .then() block to trace through the flow more easily.
    • If MsgError(text) is supposed to log different types of errors, consider parameterizing it with an error level (e.g., INFO, WARNING, ERROR).

Here's a simplified version of the relevant section with additional logging:

class AudioManage {
  tryList: number[] = [];
  statusList: AudioStatus[] = [];

  processAudio(res: any, index: number): void {
    console.log(`Processing response for index ${index}`);
    res
      .type.startsWith('application/json')
      ? this.handleError(res.text(), index)
      : this.handleNonJsonResponse(index);
  }

  handleError(text: string, index: number): void {
    console.log(`Received JSON response for index ${index}, attempting error message`);
    if (this.tryList[index] >= 3) {
      MsgError(text);
    }
    this.statusList[index] = AudioStatus.ERROR;
    throw '';
  }

  handleNonJsonResponse(index: number): void {
    // Handle non-JSON responses here...
  }
}

Note: This refactored version includes better variable names (processAudio), logging, and simplifies the logic by separating concerns into separate methods. Adjustments may be necessary depending on the context and requirements.

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