This project was created for an assignment in the course 3d-graphics at Linnaeus University. The visualization is written using directly OpenGL APIs which are exposed by JOGL. The size of planets and their orbits is not to scale but the rotation and speed of planets is.
Controls for using are
+double the speed-half the speedemove camera position upqmove camera position downwmove camera position forwardsmove camera position backwarddmove camera position rightamove camera position left↑rotate camera upwards↓rotate camera downwards→rotate camera right←rotate camera left1to9jump to celestial body (1- Sun,2- Mercury,9- Neptun)